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Daggerheart General Thread [+]
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<blockquote data-quote="Faolyn" data-source="post: 9674335" data-attributes="member: 6915329"><p>The one problem I can see with not using the cards is the loadout/vault issue. If I ever get a chance to play it (I have a sneaking suspicion I’d end up running it instead), I’d keep the text of the cards on a word document and change the font color or move around blocks of text to indicate what’s in my hand at the moment and what isn’t. But my group plays online via discord, so I don’t know how useful that would be to people who play in person. </p><p></p><p></p><p>I guess just roll 1d12 twice and sat the first roll is always either hope or fear.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9674335, member: 6915329"] The one problem I can see with not using the cards is the loadout/vault issue. If I ever get a chance to play it (I have a sneaking suspicion I’d end up running it instead), I’d keep the text of the cards on a word document and change the font color or move around blocks of text to indicate what’s in my hand at the moment and what isn’t. But my group plays online via discord, so I don’t know how useful that would be to people who play in person. I guess just roll 1d12 twice and sat the first roll is always either hope or fear. [/QUOTE]
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