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Daggerheart General Thread [+]
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<blockquote data-quote="Ruin Explorer" data-source="post: 9674851" data-attributes="member: 18"><p>Agree completely. This is the right way to look at it.</p><p></p><p></p><p>But is it the first time you've heard them called "crusaders" or the like? Which essentially (I mean let's not get into it too deeply) means the same thing. Or what about zealots? I don't think it is trolling, it's just using a relevant modern term, I actually think the whole "religion as an excuse for me to beat people up thing", which a very well-worn RPG trope is, in fact... problematic. Doesn't mean we need to ban or w/e, jeez I've played PCs like that enough! Hell one of my favourite 5E PCs was a Druid who er... might have claimed some of the people he killed in battle as sacrifices to his gods... >.></p><p></p><p>And indeed, it's not new to regard it as problematic. Earthdawn, one of the first games to really sit down and carefully and try and think about how to "fix" D&D and how to bind important D&D ideas into the gameworld, removed Clerics and Paladins, and that wasn't an accident or random I'd suggest. Nor is their absence from a lot of videogames an accident - nor the fact that when they are in videogames, they often are portrayed as dangerous fanatics.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9674851, member: 18"] Agree completely. This is the right way to look at it. But is it the first time you've heard them called "crusaders" or the like? Which essentially (I mean let's not get into it too deeply) means the same thing. Or what about zealots? I don't think it is trolling, it's just using a relevant modern term, I actually think the whole "religion as an excuse for me to beat people up thing", which a very well-worn RPG trope is, in fact... problematic. Doesn't mean we need to ban or w/e, jeez I've played PCs like that enough! Hell one of my favourite 5E PCs was a Druid who er... might have claimed some of the people he killed in battle as sacrifices to his gods... >.> And indeed, it's not new to regard it as problematic. Earthdawn, one of the first games to really sit down and carefully and try and think about how to "fix" D&D and how to bind important D&D ideas into the gameworld, removed Clerics and Paladins, and that wasn't an accident or random I'd suggest. Nor is their absence from a lot of videogames an accident - nor the fact that when they are in videogames, they often are portrayed as dangerous fanatics. [/QUOTE]
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