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<blockquote data-quote="Campbell" data-source="post: 9706214" data-attributes="member: 16586"><p>Just a quick note on the background I'm coming from:</p><p></p><p>The last 6 games I ran were:</p><ul> <li data-xf-list-type="ul">Blades in the Dark</li> <li data-xf-list-type="ul">Masks</li> <li data-xf-list-type="ul">Girl By Moonlight (Magical Girl Forged in the Dark game used to play an Escaflowne inspired mecha game)</li> <li data-xf-list-type="ul">Apocalypse Keys</li> <li data-xf-list-type="ul">Scion 2e</li> <li data-xf-list-type="ul">Lancer</li> </ul><p>The games we have played in the two play groups (one plays twice a week and the other once a week) I'm part of in the last 5 years include:</p><ul> <li data-xf-list-type="ul">Cypher System Final Fantasy 8 Hack</li> <li data-xf-list-type="ul">Cortex Plus Hack for Exalted using setting tweaks</li> <li data-xf-list-type="ul">Legend of the Five Rings Fifth Edition</li> <li data-xf-list-type="ul">Conan 2d20</li> <li data-xf-list-type="ul">Infinity 2d20</li> <li data-xf-list-type="ul">Achtung Cthulhu!</li> <li data-xf-list-type="ul">Scum and Villainy</li> <li data-xf-list-type="ul">Daggerheart Beta</li> <li data-xf-list-type="ul">Mouseguard</li> <li data-xf-list-type="ul">The Between</li> <li data-xf-list-type="ul">Stonetop</li> <li data-xf-list-type="ul">Blades in the Dark</li> </ul><p>If anything the D&D side of things is the rusty bit. The last time I ran or played 5e was like 6 years ago.</p><p></p><p>I do think it's very possible that all my instincts is a Powered by the Apocalypse GM make spending fear to interrupt or make an additional concurrent move feel profoundly wrong. Like Doom Pool in Cortex or Threat/Heat/Doom in 2d20 games doesn't bother me but mixing that with the snowballing of moves feels like it interrupts the flow.</p></blockquote><p></p>
[QUOTE="Campbell, post: 9706214, member: 16586"] Just a quick note on the background I'm coming from: The last 6 games I ran were: [LIST] [*]Blades in the Dark [*]Masks [*]Girl By Moonlight (Magical Girl Forged in the Dark game used to play an Escaflowne inspired mecha game) [*]Apocalypse Keys [*]Scion 2e [*]Lancer [/LIST] The games we have played in the two play groups (one plays twice a week and the other once a week) I'm part of in the last 5 years include: [LIST] [*]Cypher System Final Fantasy 8 Hack [*]Cortex Plus Hack for Exalted using setting tweaks [*]Legend of the Five Rings Fifth Edition [*]Conan 2d20 [*]Infinity 2d20 [*]Achtung Cthulhu! [*]Scum and Villainy [*]Daggerheart Beta [*]Mouseguard [*]The Between [*]Stonetop [*]Blades in the Dark [/LIST] If anything the D&D side of things is the rusty bit. The last time I ran or played 5e was like 6 years ago. I do think it's very possible that all my instincts is a Powered by the Apocalypse GM make spending fear to interrupt or make an additional concurrent move feel profoundly wrong. Like Doom Pool in Cortex or Threat/Heat/Doom in 2d20 games doesn't bother me but mixing that with the snowballing of moves feels like it interrupts the flow. [/QUOTE]
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