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<blockquote data-quote="zakael19" data-source="post: 9732764" data-attributes="member: 7044099"><p>I'm not going to weigh in on any of this churn, but here's why I use Miro (a workspace/whiteboard app designed primarily for brainstorming and prototyping and stuff) for all my games these days:</p><p></p><ul> <li data-xf-list-type="ul">My players like rolling physical dice. As soon as you go there, you drop most of the usefulness of an integrated VTT.</li> <li data-xf-list-type="ul">It's spatially oriented. There's a joy to zooming in and out and and around your playspace to all focus in on a character sheet, read a skill together and go "whoa," have players call out "hey wait you forgot...!" or "oh wouldn't this also...??" Easy to drop in cards around your sheets and "tap" them etc.</li> <li data-xf-list-type="ul">We dont do grid based fights, so the ability to just doodle out a playfield quickly with robust drawing tools as if I had a mat and dry erase is fun. Same thing with sketching out a quick map of an area, or drawing of terrain.</li> <li data-xf-list-type="ul">An open record of everything we've seen/recorded always on display. When we complete a scene, I can shuffle it off to the side. When I drop in quick reference images or the like (oh wait, no let me grab a quick image for this!), it stays on the edge of the space so we can drag it back it or reference.</li> <li data-xf-list-type="ul">Also always on display, any quick reference rules sheets.</li> <li data-xf-list-type="ul">No setup time. I loathed "managing" campaigns in Roll20.</li> <li data-xf-list-type="ul">Excellent text handling. I'll sit there typing a list of Wishes out, we can collate NPC relationship webs that are easy to zoom too, players can type out notes or projects and it's there for everybody to see.</li> <li data-xf-list-type="ul">Free.</li> </ul><p></p><p>[ATTACH=full]414829[/ATTACH]</p></blockquote><p></p>
[QUOTE="zakael19, post: 9732764, member: 7044099"] I'm not going to weigh in on any of this churn, but here's why I use Miro (a workspace/whiteboard app designed primarily for brainstorming and prototyping and stuff) for all my games these days: [LIST] [*]My players like rolling physical dice. As soon as you go there, you drop most of the usefulness of an integrated VTT. [*]It's spatially oriented. There's a joy to zooming in and out and and around your playspace to all focus in on a character sheet, read a skill together and go "whoa," have players call out "hey wait you forgot...!" or "oh wouldn't this also...??" Easy to drop in cards around your sheets and "tap" them etc. [*]We dont do grid based fights, so the ability to just doodle out a playfield quickly with robust drawing tools as if I had a mat and dry erase is fun. Same thing with sketching out a quick map of an area, or drawing of terrain. [*]An open record of everything we've seen/recorded always on display. When we complete a scene, I can shuffle it off to the side. When I drop in quick reference images or the like (oh wait, no let me grab a quick image for this!), it stays on the edge of the space so we can drag it back it or reference. [*]Also always on display, any quick reference rules sheets. [*]No setup time. I loathed "managing" campaigns in Roll20. [*]Excellent text handling. I'll sit there typing a list of Wishes out, we can collate NPC relationship webs that are easy to zoom too, players can type out notes or projects and it's there for everybody to see. [*]Free. [/LIST] [ATTACH type="full" alt="Screenshot 2025-08-19 at 5.01.35 PM.png"]414829[/ATTACH] [/QUOTE]
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