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Daggerheart General Thread [+]
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<blockquote data-quote="Reynard" data-source="post: 9734360" data-attributes="member: 467"><p>Here is what I am running for the fall's big con-campaign at carnage (Killington, VT):</p><p>----------</p><p>Arcanopolis: the magitech megacity and worldwide center of commerce and culture -- and crime. Your days are spent among the laborers of Sootfield or the office workers of Mercantile Row. But your nights belong to the sky-reaching Tiers and the Fallows undercity, protecting the innocent and punishing the guilty. You are a superhero in an aetherpunk city ruled by greed and dark magic and where villains like Manaflux, the Steam Legion, and Lady Bloodright run amok. Arcanopolis Knights is a narrative fantasy-superhero action adventure powered by Daggerheart from Darrington Press, and told over four sessions. Each session is stand alone, but playing all four will enhance your experience.</p><p>----------</p><p>The con is at the end of October. I am going to focus on creating supervillain adversaries, superhero style setpieces as environments, and maybe one or two small "genre rules". To be clear, this is not a modern superhero game. it is a superhero game in a high fantasy world with a technomagic vibe a la Eberron or Arcane. So the classes in core DH ARE the super archetypes. That is, I am not going to be trying to create new classes or domains... yet. After I see how it goes in play, I may decide to do something more expansive with it.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9734360, member: 467"] Here is what I am running for the fall's big con-campaign at carnage (Killington, VT): ---------- Arcanopolis: the magitech megacity and worldwide center of commerce and culture -- and crime. Your days are spent among the laborers of Sootfield or the office workers of Mercantile Row. But your nights belong to the sky-reaching Tiers and the Fallows undercity, protecting the innocent and punishing the guilty. You are a superhero in an aetherpunk city ruled by greed and dark magic and where villains like Manaflux, the Steam Legion, and Lady Bloodright run amok. Arcanopolis Knights is a narrative fantasy-superhero action adventure powered by Daggerheart from Darrington Press, and told over four sessions. Each session is stand alone, but playing all four will enhance your experience. ---------- The con is at the end of October. I am going to focus on creating supervillain adversaries, superhero style setpieces as environments, and maybe one or two small "genre rules". To be clear, this is not a modern superhero game. it is a superhero game in a high fantasy world with a technomagic vibe a la Eberron or Arcane. So the classes in core DH ARE the super archetypes. That is, I am not going to be trying to create new classes or domains... yet. After I see how it goes in play, I may decide to do something more expansive with it. [/QUOTE]
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