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<blockquote data-quote="zakael19" data-source="post: 9734409" data-attributes="member: 7044099"><p>I'm also slowly brainstorming through Adversaries! Probably going to focus on a good spread of T2 ones, since those are easy to drop down to T1 or up to T3. Focused on what images/fiction I want to present and their main Actions to anchor me as I start to work on interesting Actions.</p><p></p><p>[SPOILER="list of what I've got so far"]</p><ul> <li data-xf-list-type="ul">Litterbug, Solo (2 phase) (trash and debris crawling together, amorphous vaguely humanoid form). Crush, throw, flatten.</li> <li data-xf-list-type="ul">Bag Serpent, Bruiser. (sinuous form of fluttering bags, eyes of smiley faces “Thank You Have a Nice Day”) Pluck, Buffet, smother.</li> <li data-xf-list-type="ul">Imps, Horde. (Bodies the color of dust and lint, dripping noses, beady eyes like black plastic). Swarm, gnaw, choke.</li> <li data-xf-list-type="ul">Crossing Guard, Standard. (White neon outline, outstretched orange hand). Detain, block, repel.</li> <li data-xf-list-type="ul">Mercenaries (grey and brown tactical gear, matte black guns, hungry swords and knives). Flank, keep distance, disrupt</li> </ul><p> - Automatic Weapon (ranged), suppress.</p><p> - Scout (skulk), safety vest invisibility, shank.</p><p> - Trooper (standard), tactical grenades</p><p> - Sergeant (leader), direct, pistol & sword.</p><ul> <li data-xf-list-type="ul">Specters, Standard. (baggy hoodies and grey/white/black and jeans, white earbuds, empty voids where the face should be). Drain, scream, Ignore blows.</li> <li data-xf-list-type="ul">Fae Knight, Leader. (Neon: impeccable hair, ravewear glimmering with magic, blade of the black glass of skyscrapers at night. Pine: Armor of pinecone like scales, wavering blue axe that strikes like a crashing wave). Evade, Mock, Take Offense.</li> <li data-xf-list-type="ul">Fae Footsoldier, Standard (Neon: tailored suits, dyed hair/fur, shining sunglasses, brass knuckles and blasts of thumping bass. Pine: workwear, Filson jackets, jeans and tall boots, spears topped with pine needles, spells of bubbling sap). Strike, Act Together, Follow Orders</li> <li data-xf-list-type="ul">Fae Skirmisher, Ranged (Neon: tech wear, climbing gloves, chemlights, balls of sodium light. Pine: flannel shirts, straight fit jeans, bows launching gusts of sea air). Climb, fan out, keep distance.</li> <li data-xf-list-type="ul">Fae Lurk, Skulk (Neon: . Pine: )</li> <li data-xf-list-type="ul">Faerie Enchanter, Support (Neon: glimmering yellow wasp wings, robes of moonlight, spells of smog and tar. Pine: Soft moth-wings, robes of mist, spells of water and branches). Befuddle, Play, Call for help</li> <li data-xf-list-type="ul">Fae Hound: Minion (Neon: dog-like shadows with neon orange eyes, growl like a truck’s diesel engine. Pine: tangled branches and vines, growl like distant surf). Harass, Snap, Intercept</li> <li data-xf-list-type="ul">Vampire, Elite. (Varied garb, eyes locked on your neck, stutter stop walk). Cling, fling, feed</li> <li data-xf-list-type="ul">Vampire Servant, Standard (tracksuits, jeans and outdoors gear, gaunt with uncaring eyes). Interfere, assault, unflinching.</li> <li data-xf-list-type="ul">Vampire’s Chosen, Support. (striking clothes that coordinate with their vamp). Distract, entangle, absorb.</li> </ul><p></p><ul> <li data-xf-list-type="ul">Fatberg, Bruiser. (Horrible seething mass of congealed fat and grease, laden with wipes and other flushable waste). Engulf, ooze, divide</li> <li data-xf-list-type="ul">Grease ooze, Minion. (Smell of rancid oil, potatoes, fried food).</li> <li data-xf-list-type="ul">Urban Summoner, Support. (Clothes appropriate to station, coat or satchel for spell items). Summon, Vex, Deny access.</li> </ul><p></p><p></p><p>- Graffiti Defender, Minion. (Spray painted figures, fantastic animals and simple humanoids). Pile on, smear.</p><p></p><ul> <li data-xf-list-type="ul">Urban Evoker, Ranged. (Clothes appropriate to station, umbrella with mystical sigils, walking staff, etc). Unleash, Bombard, Declaim.</li> <li data-xf-list-type="ul">Asphalt Worm, Skulk. (Skin of writhing asphalt, scent of molten tar, grinding teeth). Meld with environment, Abrade flesh, Spring a Trap.</li> <li data-xf-list-type="ul">Were-cougar, Skulk. (Loose clothing, fluid walk, greenish eyes that flash at night). Leap, strike from above, shift and dash. Experiences: Natural Climber +3, Ambush Predator +2</li> </ul><p></p><p></p><p></p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="zakael19, post: 9734409, member: 7044099"] I'm also slowly brainstorming through Adversaries! Probably going to focus on a good spread of T2 ones, since those are easy to drop down to T1 or up to T3. Focused on what images/fiction I want to present and their main Actions to anchor me as I start to work on interesting Actions. [SPOILER="list of what I've got so far"] [LIST] [*]Litterbug, Solo (2 phase) (trash and debris crawling together, amorphous vaguely humanoid form). Crush, throw, flatten. [*]Bag Serpent, Bruiser. (sinuous form of fluttering bags, eyes of smiley faces “Thank You Have a Nice Day”) Pluck, Buffet, smother. [*]Imps, Horde. (Bodies the color of dust and lint, dripping noses, beady eyes like black plastic). Swarm, gnaw, choke. [*]Crossing Guard, Standard. (White neon outline, outstretched orange hand). Detain, block, repel. [*]Mercenaries (grey and brown tactical gear, matte black guns, hungry swords and knives). Flank, keep distance, disrupt [/LIST] - Automatic Weapon (ranged), suppress. - Scout (skulk), safety vest invisibility, shank. - Trooper (standard), tactical grenades - Sergeant (leader), direct, pistol & sword. [LIST] [*]Specters, Standard. (baggy hoodies and grey/white/black and jeans, white earbuds, empty voids where the face should be). Drain, scream, Ignore blows. [*]Fae Knight, Leader. (Neon: impeccable hair, ravewear glimmering with magic, blade of the black glass of skyscrapers at night. Pine: Armor of pinecone like scales, wavering blue axe that strikes like a crashing wave). Evade, Mock, Take Offense. [*]Fae Footsoldier, Standard (Neon: tailored suits, dyed hair/fur, shining sunglasses, brass knuckles and blasts of thumping bass. Pine: workwear, Filson jackets, jeans and tall boots, spears topped with pine needles, spells of bubbling sap). Strike, Act Together, Follow Orders [*]Fae Skirmisher, Ranged (Neon: tech wear, climbing gloves, chemlights, balls of sodium light. Pine: flannel shirts, straight fit jeans, bows launching gusts of sea air). Climb, fan out, keep distance. [*]Fae Lurk, Skulk (Neon: . Pine: ) [*]Faerie Enchanter, Support (Neon: glimmering yellow wasp wings, robes of moonlight, spells of smog and tar. Pine: Soft moth-wings, robes of mist, spells of water and branches). Befuddle, Play, Call for help [*]Fae Hound: Minion (Neon: dog-like shadows with neon orange eyes, growl like a truck’s diesel engine. Pine: tangled branches and vines, growl like distant surf). Harass, Snap, Intercept [*]Vampire, Elite. (Varied garb, eyes locked on your neck, stutter stop walk). Cling, fling, feed [*]Vampire Servant, Standard (tracksuits, jeans and outdoors gear, gaunt with uncaring eyes). Interfere, assault, unflinching. [*]Vampire’s Chosen, Support. (striking clothes that coordinate with their vamp). Distract, entangle, absorb. [/LIST] [LIST] [*]Fatberg, Bruiser. (Horrible seething mass of congealed fat and grease, laden with wipes and other flushable waste). Engulf, ooze, divide [*]Grease ooze, Minion. (Smell of rancid oil, potatoes, fried food). [*]Urban Summoner, Support. (Clothes appropriate to station, coat or satchel for spell items). Summon, Vex, Deny access. [/LIST] - Graffiti Defender, Minion. (Spray painted figures, fantastic animals and simple humanoids). Pile on, smear. [LIST] [*]Urban Evoker, Ranged. (Clothes appropriate to station, umbrella with mystical sigils, walking staff, etc). Unleash, Bombard, Declaim. [*]Asphalt Worm, Skulk. (Skin of writhing asphalt, scent of molten tar, grinding teeth). Meld with environment, Abrade flesh, Spring a Trap. [*]Were-cougar, Skulk. (Loose clothing, fluid walk, greenish eyes that flash at night). Leap, strike from above, shift and dash. Experiences: Natural Climber +3, Ambush Predator +2 [/LIST] [/SPOILER] [/QUOTE]
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