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Daggerheart General Thread [+]
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<blockquote data-quote="zakael19" data-source="post: 9790860" data-attributes="member: 7044099"><p>Poking around in my mind at the idea of hacking Daggerheart into a WH40k thing (no I'm not playing Rogue Trader right this moment why do you ask). This would be a much bigger job then the Frames+ things I've been doing so far, which have just a bit of mechanics layered over the base game but simply do in-fiction spins or ideas on the existing Classes and Domains. At a minimum, I'd have to figure out which spell casting classes should be Psykers vs mechanism users (eg: do I make the Druid into some sort of apothecary and adjust Sage domain into a bunch of like grenades/injections/etc?); actively re-flavor all the domain cards to drip Warhammer BS; and adjust classes. </p><p></p><p>Amusingly, Blood domain's abilities tie very well into a lot of the WH grim dark stuff haha.</p><p></p><p>But hey, easier to do then a lot of other systems and stuff like Fear being easy to tie into outcomes like warp phenomena etc is pretty neat.</p></blockquote><p></p>
[QUOTE="zakael19, post: 9790860, member: 7044099"] Poking around in my mind at the idea of hacking Daggerheart into a WH40k thing (no I'm not playing Rogue Trader right this moment why do you ask). This would be a much bigger job then the Frames+ things I've been doing so far, which have just a bit of mechanics layered over the base game but simply do in-fiction spins or ideas on the existing Classes and Domains. At a minimum, I'd have to figure out which spell casting classes should be Psykers vs mechanism users (eg: do I make the Druid into some sort of apothecary and adjust Sage domain into a bunch of like grenades/injections/etc?); actively re-flavor all the domain cards to drip Warhammer BS; and adjust classes. Amusingly, Blood domain's abilities tie very well into a lot of the WH grim dark stuff haha. But hey, easier to do then a lot of other systems and stuff like Fear being easy to tie into outcomes like warp phenomena etc is pretty neat. [/QUOTE]
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