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<blockquote data-quote="zakael19" data-source="post: 9841074" data-attributes="member: 7044099"><p>So between some thoughts about converting my DS! Neverwinter Campaign Setting game over to DH, [USER=467]@Reynard[/USER] 's question about interesting linear adventures reminding me how much I think RHoD would make a good campaign frame, and a general interest to see how I might make some environments that I'd want to actually use with adversaries, I'm noodling on some classic dragon stuff. Specifically inspired by the black dragon in RHoD's encounter here.</p><p></p><p>Design goals: take a Monster Vault style dragon and make it generic in stat block to work as a T1 arc final. Bring in theming via Environments, that offer a non-damage option to escalate the situation (eg: keeping the fight dynamic by using its Tactics to move within Far on a spotlight, which may lead to a failed Agility roll to move from a PC, which would be a perfect time to use My Boots!). Add an element of swamp predator by engaging the entire group.</p><p></p><p>I've also been tinkering in Affinity Publisher on formats for a unified stat block you can run directly, let me know if you have any input that would make such things useful?</p></blockquote><p></p>
[QUOTE="zakael19, post: 9841074, member: 7044099"] So between some thoughts about converting my DS! Neverwinter Campaign Setting game over to DH, [USER=467]@Reynard[/USER] 's question about interesting linear adventures reminding me how much I think RHoD would make a good campaign frame, and a general interest to see how I might make some environments that I'd want to actually use with adversaries, I'm noodling on some classic dragon stuff. Specifically inspired by the black dragon in RHoD's encounter here. Design goals: take a Monster Vault style dragon and make it generic in stat block to work as a T1 arc final. Bring in theming via Environments, that offer a non-damage option to escalate the situation (eg: keeping the fight dynamic by using its Tactics to move within Far on a spotlight, which may lead to a failed Agility roll to move from a PC, which would be a perfect time to use My Boots!). Add an element of swamp predator by engaging the entire group. I've also been tinkering in Affinity Publisher on formats for a unified stat block you can run directly, let me know if you have any input that would make such things useful? [/QUOTE]
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