Daggerheart Kaiju Battles?

doctorbadwolf

Heretic of The Seventh Circle
So, I’ve always loved big solo boss battles with special mechanics and very interactive environments, like a Zelda game boss or (I know) the best MMO boss fights.

In 5e this requires some design work but is doable, but I’m curious about Daggerheart. I only have the SRD stuff, but isn’t there a Kaiju Campaign Frame in the core book? How is it? What mechanics does it add or change?

How would the folks who’ve played a lot of DH run some “Shadow of The Collosus” style boss battles, where the boss is basically hazardous terrain that is trying to eat/crush/stab/burn you?
 

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