Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Daily Powers don't belong on the Fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="eamon" data-source="post: 5931398" data-attributes="member: 51942"><p>Fighting's tiring. I could well imagine that it's a bit taxing to sprint that extra bit, and if you try to do high-intensity sports, there's definitely a limit to how often a day you can do so.</p><p></p><p>Of course the model's rather simplified; it's not a given you'd recover after just one extended rest (in fact, I'd say that's probably only possible for well-trained individuals), nor is it likely that overexertion has no influence on normal fighting capability.</p><p></p><p>Still, recovery after intense exercise certainly takes place on the timespan of a day, so in principle a daily recovery mechanic might be a suitably simple rule for such actions.</p><p></p><p>But a little better embedding in the fluff wouldn't harm and could help to make the ability feel more natural. Some fatigue mechanic perhaps, and initially a slower recovery than 1/day, for instance. This might be balanced by making the surge more powerful. But even a well-though-out explanation (which we can't see on the character sheet, of course) could help.</p><p></p><p>This could even be expanded into a more general mechanic for fancy fighter exploits: like a psion has psionic power points, a fighter might have fatigue (or energy or vitality) points he uses to power particularly strenuous moves.</p></blockquote><p></p>
[QUOTE="eamon, post: 5931398, member: 51942"] Fighting's tiring. I could well imagine that it's a bit taxing to sprint that extra bit, and if you try to do high-intensity sports, there's definitely a limit to how often a day you can do so. Of course the model's rather simplified; it's not a given you'd recover after just one extended rest (in fact, I'd say that's probably only possible for well-trained individuals), nor is it likely that overexertion has no influence on normal fighting capability. Still, recovery after intense exercise certainly takes place on the timespan of a day, so in principle a daily recovery mechanic might be a suitably simple rule for such actions. But a little better embedding in the fluff wouldn't harm and could help to make the ability feel more natural. Some fatigue mechanic perhaps, and initially a slower recovery than 1/day, for instance. This might be balanced by making the surge more powerful. But even a well-though-out explanation (which we can't see on the character sheet, of course) could help. This could even be expanded into a more general mechanic for fancy fighter exploits: like a psion has psionic power points, a fighter might have fatigue (or energy or vitality) points he uses to power particularly strenuous moves. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Daily Powers don't belong on the Fighter
Top