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General Tabletop Discussion
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Damage at 0 hp / Massive damage clarification?
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<blockquote data-quote="Quickleaf" data-source="post: 7502190" data-attributes="member: 20323"><p>Thanks for your help, guys! If I'm interpreting this correctly, the Multiattack (x2) would play out like this...</p><p></p><p>Attack #1: Monster attacks and hits PC with 40/44 HP. The PC takes 6d12+4 (42 avg) damage, dropping the target to 0 HP. It is now unconscious and dying.</p><p></p><p>Attack #2: Monster attacks unconscious PC (with advantage if within 5 feet). The PC takes 6d12+4 damage again; if this doesn't kill the PC outright, they still suffer 1 death save failure. If the monster was within 5 feet, this attack is an automatic critical dealing 12d12+4 damage (avg 82), which very likely kills the PC outright; in the off chance that it does not, the PC still suffers 2 death save failures.</p><p></p><p>The reason I ask: I'm including an eidolon (Mordenkainen's; CR 12) in an adventure this Sunday for 5th-level PCs. However, it's not necessarily <em>their</em> adversary; if it's activated the goal is not to kill it, rather to escape with something. It's an Indiana Jones kinda situation with a rival NPC party. So my sense of running the eidolon for 5th-level PCs – with some element of "fair play" – is that it should divide its attacks among multiple targets (potentially KO a PC), rather than focusing fire (auto-killing a PC).</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7502190, member: 20323"] Thanks for your help, guys! If I'm interpreting this correctly, the Multiattack (x2) would play out like this... Attack #1: Monster attacks and hits PC with 40/44 HP. The PC takes 6d12+4 (42 avg) damage, dropping the target to 0 HP. It is now unconscious and dying. Attack #2: Monster attacks unconscious PC (with advantage if within 5 feet). The PC takes 6d12+4 damage again; if this doesn't kill the PC outright, they still suffer 1 death save failure. If the monster was within 5 feet, this attack is an automatic critical dealing 12d12+4 damage (avg 82), which very likely kills the PC outright; in the off chance that it does not, the PC still suffers 2 death save failures. The reason I ask: I'm including an eidolon (Mordenkainen's; CR 12) in an adventure this Sunday for 5th-level PCs. However, it's not necessarily [I]their[/I] adversary; if it's activated the goal is not to kill it, rather to escape with something. It's an Indiana Jones kinda situation with a rival NPC party. So my sense of running the eidolon for 5th-level PCs – with some element of "fair play" – is that it should divide its attacks among multiple targets (potentially KO a PC), rather than focusing fire (auto-killing a PC). [/QUOTE]
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Damage at 0 hp / Massive damage clarification?
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