Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Damage Bonus Based on BAB?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonblade275" data-source="post: 3688089" data-attributes="member: 32045"><p>I looked it over and I think I see your point. Looks like single attack loses versus iterative more often than it wins as far as damage is concerned. Did I understand that correctly?</p><p>I agree completely. It is a strange choice, but having already started down the road... Well... ??? The damage reduction is great in concept, but even without DR, the idea that fighters can't really guarantee that a single hit is more damaging at 20th level than when they were 1st level is kinda strange (barring a couple extra points from feats and maybe a magic weapon/item). Some of that experience should translate into a regular dependable skill. One that does more than saying now you're better at hitting but you're not better at dealing damage (not considering iterative attacks/feats/manuevers).I see where you're coming from on this. And, this would be simpler from a GM perspective, too. As my route will have the GM figuring up what type of BAB a creature has to determine how much extra damage it is able to bring to bear. But, my method rewards melee types even more than it does semi-melee and non-melee types. And, that works for me.</p><p></p><p></p><p>You know, I haven't used this, and we've been running with this addition for a while. As-is, I'm confident that it's <em>balanced</em> without it being precision damage... but boy do I like the <em>idea</em> of it being precision-based. I may have to make that change in my game, just to make the crit-immune folks even more terrifying! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p>[/QUOTE]</p>
[QUOTE="Dragonblade275, post: 3688089, member: 32045"] I looked it over and I think I see your point. Looks like single attack loses versus iterative more often than it wins as far as damage is concerned. Did I understand that correctly? I agree completely. It is a strange choice, but having already started down the road... Well... ??? The damage reduction is great in concept, but even without DR, the idea that fighters can't really guarantee that a single hit is more damaging at 20th level than when they were 1st level is kinda strange (barring a couple extra points from feats and maybe a magic weapon/item). Some of that experience should translate into a regular dependable skill. One that does more than saying now you're better at hitting but you're not better at dealing damage (not considering iterative attacks/feats/manuevers).I see where you're coming from on this. And, this would be simpler from a GM perspective, too. As my route will have the GM figuring up what type of BAB a creature has to determine how much extra damage it is able to bring to bear. But, my method rewards melee types even more than it does semi-melee and non-melee types. And, that works for me. You know, I haven't used this, and we've been running with this addition for a while. As-is, I'm confident that it's [i]balanced[/i] without it being precision damage... but boy do I like the [i]idea[/i] of it being precision-based. I may have to make that change in my game, just to make the crit-immune folks even more terrifying! :D[/QUOTE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Damage Bonus Based on BAB?
Top