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Damage in this Packet is Totally Out of Control
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<blockquote data-quote="FireLance" data-source="post: 6063397" data-attributes="member: 3424"><p>Actually, if he novas and uses Combat Surge, he can get two attacks and double the effect of his martial damage dice on successful attacks. A 20th-level fighter's hit chance is thus closer to 9%, and his damage per round (assuming a d8 weapon and 20 Str) is around 65 (105+1d8 on a critical hit). So, four rounds on average, expending all his daily uses of Combat Surge, but killing Asmodeus in the process.</p><p></p><p>Assuming the combat even lasts that long, of course - if the fighter is accompanied by a wizard with a Heightened (disadvantage on saves) Maximized <em>sunburst</em> (72 radiant damage and blinded for 1 minute on a failed save), a monk maximizing damage with Heart-Stopping Strike* (assuming Dex 20, 67 damage), and a rogue with sneak attack, which doubles the effect of his martial damage dice on opponents which he has advantage against (say, blinded ones), Asmodeus might not even get to act if he loses initiative.</p><p></p><p>* Path of <em>Mercy</em> indeed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="FireLance, post: 6063397, member: 3424"] Actually, if he novas and uses Combat Surge, he can get two attacks and double the effect of his martial damage dice on successful attacks. A 20th-level fighter's hit chance is thus closer to 9%, and his damage per round (assuming a d8 weapon and 20 Str) is around 65 (105+1d8 on a critical hit). So, four rounds on average, expending all his daily uses of Combat Surge, but killing Asmodeus in the process. Assuming the combat even lasts that long, of course - if the fighter is accompanied by a wizard with a Heightened (disadvantage on saves) Maximized [I]sunburst[/I] (72 radiant damage and blinded for 1 minute on a failed save), a monk maximizing damage with Heart-Stopping Strike* (assuming Dex 20, 67 damage), and a rogue with sneak attack, which doubles the effect of his martial damage dice on opponents which he has advantage against (say, blinded ones), Asmodeus might not even get to act if he loses initiative. * Path of [I]Mercy[/I] indeed. :p [/QUOTE]
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