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Damage in this Packet is Totally Out of Control
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<blockquote data-quote="Falling Icicle" data-source="post: 6063728" data-attributes="member: 17077"><p>It depends if he has a magic weapon or not. But still, even assuming it takes the fighter 7 rounds to kill Asmodeus all by himself, that's a huge problem. Asmodeus is supposed to be an epic solo monster type threat, and it won't just be the fighter attacking him, the rest of the party will be helping. A 4 man party including a fighter, rogue, monk and cleric could easily kill Asmodeus in 2 rounds. That's hardly what I'd call an epic fight.</p><p></p><p></p><p></p><p>You could be right, and that would definitely make the spell much more sane. If they aren't meant to stack, they need to clarify that.</p><p></p><p></p><p></p><p>Originally they said that gaining levels in Next would be more about gaining new abilities and cool toys rather than bigger numbers. Instead, what we have now is just the opposite: a whole lot of dead levels and whole lot of "MOAR DAMAGE!"</p><p></p><p>And just to clarify, I'm not suggesting that HP and damage not improve at all with level, I would just prefer that they improve much more gradually than they do in this packet.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 6063728, member: 17077"] It depends if he has a magic weapon or not. But still, even assuming it takes the fighter 7 rounds to kill Asmodeus all by himself, that's a huge problem. Asmodeus is supposed to be an epic solo monster type threat, and it won't just be the fighter attacking him, the rest of the party will be helping. A 4 man party including a fighter, rogue, monk and cleric could easily kill Asmodeus in 2 rounds. That's hardly what I'd call an epic fight. You could be right, and that would definitely make the spell much more sane. If they aren't meant to stack, they need to clarify that. Originally they said that gaining levels in Next would be more about gaining new abilities and cool toys rather than bigger numbers. Instead, what we have now is just the opposite: a whole lot of dead levels and whole lot of "MOAR DAMAGE!" And just to clarify, I'm not suggesting that HP and damage not improve at all with level, I would just prefer that they improve much more gradually than they do in this packet. [/QUOTE]
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