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<blockquote data-quote="the Jester" data-source="post: 6064668" data-attributes="member: 1210"><p>It sounds like, in essence, you're advocating with making 5e a tweak of a previous edition instead. </p><p></p><p>The problem is- which edition? If it's just a slight tweak on 4e, people that 'left D&D' for [notranslate]Pathfinder[/notranslate] (or whatever) over 4e won't feel included. If it's just a 3e tweak, it won't capture 4e's fans or, likely, many [notranslate]Pathfinder[/notranslate] players. If it's just a tweak on 2e or earlier, many people who started with 3e or later will probably not be captured.</p><p></p><p>5e kind of has to be built from the ground up if it is going to hold together mechanically. 3e and especially 4e have set the bar for mechanical coherency, and that bar is high; if the game's math sucks, many many fans of 3e and later aren't going to buy in.</p><p></p><p></p><p></p><p>Fair enough, and what's more, that's a completely valid complaint and bit of feedback for you to give. I think part of the negative reaction 4e triggered with some gamers was exactly that too-different wall (though certainly there are many other things about it that h4ters h4te on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p></p><p></p><p>I agree with you completely here, except that I think what we are seeing emerge in this game looks like it will be a unifying, best-of edition and you seem to think it's going to turn out a fugly heartbreaker. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Perhaps this difference in perception comes from playstyle preference who knows. But having run about 12 hours of 5e playtest time last night and this morning, much of it with a solo rogue pc after everyone else was asleep or went home, I am really enjoying it.</p></blockquote><p></p>
[QUOTE="the Jester, post: 6064668, member: 1210"] It sounds like, in essence, you're advocating with making 5e a tweak of a previous edition instead. The problem is- which edition? If it's just a slight tweak on 4e, people that 'left D&D' for [notranslate]Pathfinder[/notranslate] (or whatever) over 4e won't feel included. If it's just a 3e tweak, it won't capture 4e's fans or, likely, many [notranslate]Pathfinder[/notranslate] players. If it's just a tweak on 2e or earlier, many people who started with 3e or later will probably not be captured. 5e kind of has to be built from the ground up if it is going to hold together mechanically. 3e and especially 4e have set the bar for mechanical coherency, and that bar is high; if the game's math sucks, many many fans of 3e and later aren't going to buy in. Fair enough, and what's more, that's a completely valid complaint and bit of feedback for you to give. I think part of the negative reaction 4e triggered with some gamers was exactly that too-different wall (though certainly there are many other things about it that h4ters h4te on. ;) ) I agree with you completely here, except that I think what we are seeing emerge in this game looks like it will be a unifying, best-of edition and you seem to think it's going to turn out a fugly heartbreaker. :) Perhaps this difference in perception comes from playstyle preference who knows. But having run about 12 hours of 5e playtest time last night and this morning, much of it with a solo rogue pc after everyone else was asleep or went home, I am really enjoying it. [/QUOTE]
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