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Damage in this Packet is Totally Out of Control
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<blockquote data-quote="YRUSirius" data-source="post: 6065534" data-attributes="member: 62341"><p>Yeah, if a character finds a nice weapon in his loot he isn't optimized for, then the game system doesn't necessarily need to account for this (cart before horse again). This is a matter of campaign planning and the DM is responsible for this.</p><p></p><p>When Gandalf found Glamdring he just uses it. We could argue why he does this: Is Glamdring so epic that Gandalf's skill doesn't matter, or is he so awesome that it doesn't really matter that he uses Glamdring and he could use his staff alone to kill mobs of goblins?</p><p></p><p>I'd like to chose the first option, because it is an ounce more believable. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>-YRUSirius</p></blockquote><p></p>
[QUOTE="YRUSirius, post: 6065534, member: 62341"] Yeah, if a character finds a nice weapon in his loot he isn't optimized for, then the game system doesn't necessarily need to account for this (cart before horse again). This is a matter of campaign planning and the DM is responsible for this. When Gandalf found Glamdring he just uses it. We could argue why he does this: Is Glamdring so epic that Gandalf's skill doesn't matter, or is he so awesome that it doesn't really matter that he uses Glamdring and he could use his staff alone to kill mobs of goblins? I'd like to chose the first option, because it is an ounce more believable. :) -YRUSirius [/QUOTE]
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