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Damage in this Packet is Totally Out of Control
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<blockquote data-quote="the Jester" data-source="post: 6065738" data-attributes="member: 1210"><p>Clearly, this is a playstyle choice. The "everything is easily identified" assumption is relatively new for D&D- before 3e, that was most certainly NOT the case.</p><p></p><p></p><p></p><p>IF you distribute treasure with specific pcs in mind. IF you don't do treasure randomly. IF you don't run a high-lethality game where that magic pick might be useful to the new pc who comes in next session, or the new one two sessions after that... etc.</p><p></p><p></p><p></p><p>That's a perfectly valid playstyle, but not one that everyone enjoys. </p><p></p><p>Also, putting a magic sword in the treasure horde doesn't mean Indy has to take it in place of his whip; he can sell it, another pc can take it, etc. One of the things about weapon choice in 1e was knowing that most magic weapons found were going to be longswords. Did that mean nobody used other weapons? Not at all! And in fact, with 1e's slow advancement, you had plenty of chances to find that magic whip (or what have you). </p><p></p><p>Of course, I'm also showing my preference for much slower advancement here... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="the Jester, post: 6065738, member: 1210"] Clearly, this is a playstyle choice. The "everything is easily identified" assumption is relatively new for D&D- before 3e, that was most certainly NOT the case. IF you distribute treasure with specific pcs in mind. IF you don't do treasure randomly. IF you don't run a high-lethality game where that magic pick might be useful to the new pc who comes in next session, or the new one two sessions after that... etc. That's a perfectly valid playstyle, but not one that everyone enjoys. Also, putting a magic sword in the treasure horde doesn't mean Indy has to take it in place of his whip; he can sell it, another pc can take it, etc. One of the things about weapon choice in 1e was knowing that most magic weapons found were going to be longswords. Did that mean nobody used other weapons? Not at all! And in fact, with 1e's slow advancement, you had plenty of chances to find that magic whip (or what have you). Of course, I'm also showing my preference for much slower advancement here... ;) [/QUOTE]
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