Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Damage on a Miss: Because otherwise Armour Class makes no sense
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 6269677" data-attributes="member: 37579"><p>That's very true, so long as:</p><p>a) hitpoints are meat </p><p>b) Your high AC is from armour</p><p>C) The blow would have connected</p><p></p><p>If hitpoints are a result of skill or energy or luck then the target of the attack doesn't take the blow full on but dodges out of the way or parries. Only the final hit, the one that knocks the target below 0 hp, actually connects. </p><p>A hit is them dodging out of the way, but doing so in a way that tires them out or leaves them a little wearier and more easily struck. A miss is a blow that they don't have to dodge or can be dodged so easily it does not tire them. DoaM means... they dodge out of the way but are still tired by the exertion, which sounds like how a hit is described.</p><p></p><p>If your high AC is from Dexterity or a spell like <em>mage armour</em> then a miss does not hit you or is deflected by magical force field that doesn't take impacts like metal plate.</p><p></p><p>The blow misses because or your armour and not because the target was blind or you had cover.</p><p></p><p></p><p>Given PCs wear armour but most monsters don't, the vast majority of the time, DoaM will NOT be applied to creatures in plate.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6269677, member: 37579"] That's very true, so long as: a) hitpoints are meat b) Your high AC is from armour C) The blow would have connected If hitpoints are a result of skill or energy or luck then the target of the attack doesn't take the blow full on but dodges out of the way or parries. Only the final hit, the one that knocks the target below 0 hp, actually connects. A hit is them dodging out of the way, but doing so in a way that tires them out or leaves them a little wearier and more easily struck. A miss is a blow that they don't have to dodge or can be dodged so easily it does not tire them. DoaM means... they dodge out of the way but are still tired by the exertion, which sounds like how a hit is described. If your high AC is from Dexterity or a spell like [I]mage armour[/I] then a miss does not hit you or is deflected by magical force field that doesn't take impacts like metal plate. The blow misses because or your armour and not because the target was blind or you had cover. Given PCs wear armour but most monsters don't, the vast majority of the time, DoaM will NOT be applied to creatures in plate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Damage on a Miss: Because otherwise Armour Class makes no sense
Top