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Damage on a Miss: Because otherwise Armour Class makes no sense
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<blockquote data-quote="Geeknamese" data-source="post: 6454149" data-attributes="member: 6785999"><p>Hmmm...I see HPs as an abstract reflection of stamina, damage, morale/fighting spirit. It's a combination of near hits, hits and just wear and tear physically and mentally. It's the only way to explain things like the Bard's Song of Rest lifting spirits to "heal", the feat that provides inspiration and temp HPs and temp HPs themselves. That's why I liked the bloody mechanic of 4e which signifies that you are now taking significant mortal damage. This is how I explain hit points to new players who want to understand how realistic is taking that much "damage".</p><p></p><p>With this, I'm ok with the concept of damage on a miss. I'd say its nearly missing potentially fatal attacks with brutal weapons mentally sapping away at the players/enemies fighting spirit which will cause them to second guess themselves and make poorer decisions in combat which can ultimately lead to death at 0 HPs.</p></blockquote><p></p>
[QUOTE="Geeknamese, post: 6454149, member: 6785999"] Hmmm...I see HPs as an abstract reflection of stamina, damage, morale/fighting spirit. It's a combination of near hits, hits and just wear and tear physically and mentally. It's the only way to explain things like the Bard's Song of Rest lifting spirits to "heal", the feat that provides inspiration and temp HPs and temp HPs themselves. That's why I liked the bloody mechanic of 4e which signifies that you are now taking significant mortal damage. This is how I explain hit points to new players who want to understand how realistic is taking that much "damage". With this, I'm ok with the concept of damage on a miss. I'd say its nearly missing potentially fatal attacks with brutal weapons mentally sapping away at the players/enemies fighting spirit which will cause them to second guess themselves and make poorer decisions in combat which can ultimately lead to death at 0 HPs. [/QUOTE]
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Damage on a Miss: Because otherwise Armour Class makes no sense
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