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Damage on a Miss: Because otherwise Armour Class makes no sense
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<blockquote data-quote="Ranes" data-source="post: 6460343" data-attributes="member: 4826"><p>No you couldn't. You couldn't care less. That's what you mean. Do you think by saying that you could care less you're being ironic? The only irony is that you're not.</p><p></p><p>Just say, "I couldn't care less," please. The construct you're using simply doesn't work on any level and should be taken out and shot for being the verbal vomit of the halfwit who coined it that it is.</p><p></p><p>I've often described misses as that which connected but failed to physically injure or otherwise do harm. Rarely has this warranted further discussion. When other DMs have done differently, that's been fine with me. I don't think it matters much how people interpret hits and misses.</p><p></p><p>Balesir's point is the take-home for me from this thread. Put another way, if the designers of a future edition of D&D decide to do away with HP altogether and come up with some other, more clearly defined measure of how alive and capable of exertion a character is, that'd be just fine.</p><p></p><p>Meanwhile, I hate rolling 1s when I level but I suck it up, because it comes with the territory.</p></blockquote><p></p>
[QUOTE="Ranes, post: 6460343, member: 4826"] No you couldn't. You couldn't care less. That's what you mean. Do you think by saying that you could care less you're being ironic? The only irony is that you're not. Just say, "I couldn't care less," please. The construct you're using simply doesn't work on any level and should be taken out and shot for being the verbal vomit of the halfwit who coined it that it is. I've often described misses as that which connected but failed to physically injure or otherwise do harm. Rarely has this warranted further discussion. When other DMs have done differently, that's been fine with me. I don't think it matters much how people interpret hits and misses. Balesir's point is the take-home for me from this thread. Put another way, if the designers of a future edition of D&D decide to do away with HP altogether and come up with some other, more clearly defined measure of how alive and capable of exertion a character is, that'd be just fine. Meanwhile, I hate rolling 1s when I level but I suck it up, because it comes with the territory. [/QUOTE]
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Damage on a Miss: Because otherwise Armour Class makes no sense
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