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Damage on a Miss: Because otherwise Armour Class makes no sense
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<blockquote data-quote="Jester David" data-source="post: 6460435" data-attributes="member: 37579"><p>Thinking on things after I wrote my last post, I considered how a generic DoaM action would look and did this:</p><p></p><p><span style="font-size: 12px">Glancing Blow</span></p><p>An option for games where accuracy and regular damage is desired. This is useful for campaigns with a heroic tone, where the PCs should be more effective. It's also useful when regularly facing large numbers of lower level opponents, allowing them to be injured more easily but also increasing their chances of inflicting minor damage to the PCs. </p><p>If you attack a target and hit it but fail to penetrate its defences, your attack can still deal damage as it glances off your target's armour or thick hide. If attacking with a melee or ranged weapon and your attack roll misses by 4 or less, you have landed a glancing blow deal bludgeoning damage equal to the ability score modifier used in the attack. A glancing blow does not count as a hit for any abilities or powers that trigger on a hit. </p><p>If your attack misses by 5 or more your attack completely fails to hit the target. If your attack would miss the target because they are behind cover or similar reasons then you do not land a glancing blow. </p><p></p><p>It's a quick first draft since I need to compare the language to that in the DMG. </p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Jester David, post: 6460435, member: 37579"] Thinking on things after I wrote my last post, I considered how a generic DoaM action would look and did this: [SIZE=3]Glancing Blow[/SIZE] An option for games where accuracy and regular damage is desired. This is useful for campaigns with a heroic tone, where the PCs should be more effective. It's also useful when regularly facing large numbers of lower level opponents, allowing them to be injured more easily but also increasing their chances of inflicting minor damage to the PCs. If you attack a target and hit it but fail to penetrate its defences, your attack can still deal damage as it glances off your target's armour or thick hide. If attacking with a melee or ranged weapon and your attack roll misses by 4 or less, you have landed a glancing blow deal bludgeoning damage equal to the ability score modifier used in the attack. A glancing blow does not count as a hit for any abilities or powers that trigger on a hit. If your attack misses by 5 or more your attack completely fails to hit the target. If your attack would miss the target because they are behind cover or similar reasons then you do not land a glancing blow. It's a quick first draft since I need to compare the language to that in the DMG. Thoughts? [/QUOTE]
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Damage on a Miss: Because otherwise Armour Class makes no sense
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