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General Tabletop Discussion
*Dungeons & Dragons
Damage on a missed attack roll
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<blockquote data-quote="Garthanos" data-source="post: 7855299" data-attributes="member: 82504"><p>Crunching a few more numbers in comparison </p><p></p><p>A 4e fighter likely would do 4 on a miss if they chose the Reaping Strike starting out (could do 5 or 3 but 4 is a fair guess... and by end game doing 9 or 10. Numbers very analogous to a 5e character doing 1/2 level damage on a miss. If they made it attribute only damage on a miss the amount is less in 5e but since its being used by most combat classes in multiple attacks I would say it evens out. So its kind of better than the 4e ability but I am suspecting that is a good thing as it succeeds on staying relevant by endgame. Where as for the 4e fighter not using many at-wills at all (some weird builds or essentials exceptions aside) and also not using multiple attacks which incorporate it so the ability is not seen often.</p><p></p><p>An over all analysis without knowing exactly what class its in is limited, but it seems that while it starts around the same as the 4e ability if it were a fighter ability in 5e it is a bit better at progressing. </p><p></p><p>So far I think it's a pretty good translation of the 4e Reaping Strike adjusted for 5e. Just because something is 3rd party product doesn't mean they cannot do good stuff.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7855299, member: 82504"] Crunching a few more numbers in comparison A 4e fighter likely would do 4 on a miss if they chose the Reaping Strike starting out (could do 5 or 3 but 4 is a fair guess... and by end game doing 9 or 10. Numbers very analogous to a 5e character doing 1/2 level damage on a miss. If they made it attribute only damage on a miss the amount is less in 5e but since its being used by most combat classes in multiple attacks I would say it evens out. So its kind of better than the 4e ability but I am suspecting that is a good thing as it succeeds on staying relevant by endgame. Where as for the 4e fighter not using many at-wills at all (some weird builds or essentials exceptions aside) and also not using multiple attacks which incorporate it so the ability is not seen often. An over all analysis without knowing exactly what class its in is limited, but it seems that while it starts around the same as the 4e ability if it were a fighter ability in 5e it is a bit better at progressing. So far I think it's a pretty good translation of the 4e Reaping Strike adjusted for 5e. Just because something is 3rd party product doesn't mean they cannot do good stuff. [/QUOTE]
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Damage on a missed attack roll
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