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General Tabletop Discussion
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Damage Reduction vs. Two Weapon Fighting
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<blockquote data-quote="RangerWickett" data-source="post: 1320079" data-attributes="member: 63"><p>Heh. Funny. Last night my group got into an hour-long discussion about the merits of Two-hands vs. Two-weapons. (one player was making a new character, so we had some free time)</p><p></p><p>Our situation is that we have two main fighters in the group. One is a Fighter 9/Rogue 3, who wields a powerful greatsword. It's a unique item, but I'd label it as a +2 flaming burst greatsword. He has a Str 20, Dex 14, Con 16. He wears full plate.</p><p></p><p>The other is a Ranger 11/Barbarian 1, who dual wields shortswords (actually she uses sickles because they look cooler, but I stat them as shortswords). She just has a pair of +1 sickles. She has Str 20, Dex 18, Con 16. She wears mithril chainmail.</p><p></p><p>Last night, as a test to see if the rules for TWF were broken, we had them spar against each other. The sickle wielder won by a margin of about 40 hit points. Six attacks per round versus 2, well, I can't say it was very surprising.</p><p></p><p>Now sure, the Fighter is part rogue, and the ranger was in a barbarian rage, but they were pretty much of a mind that a high-strength dual-wielder could kick much more butt. I still held that TWF is weaker than other forms, and I actually want to reduce the penalties by 2 points (so you could dual wield shortswords with no penalty if you had the feat). Really, dual shortswords ain't much different from one greatsword, except for when you get energy-damage weapons.</p><p></p><p>And then the game actually started, and the party ended up fighting a wizard. A wizard with 30 hit points, and AC 18. And stoneskin. Well, the ranger kept chasing him around the battlefield, getting in two attacks each round (I let you swing with both weapons in a charge), while the fighter stayed to deal with the wizard's bodyguards. Over five rounds of combat, the ranger managed to deal 15 damage to the guy. Then the Fighter charged over, flanked the guy, sneak attacked and power attacked, and hit for d12+2d6+22 damage.</p><p></p><p>From now on, the ranger is going to focus on the mindless hordes. Let the guy with the huge <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />off sword deal with the big bads.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1320079, member: 63"] Heh. Funny. Last night my group got into an hour-long discussion about the merits of Two-hands vs. Two-weapons. (one player was making a new character, so we had some free time) Our situation is that we have two main fighters in the group. One is a Fighter 9/Rogue 3, who wields a powerful greatsword. It's a unique item, but I'd label it as a +2 flaming burst greatsword. He has a Str 20, Dex 14, Con 16. He wears full plate. The other is a Ranger 11/Barbarian 1, who dual wields shortswords (actually she uses sickles because they look cooler, but I stat them as shortswords). She just has a pair of +1 sickles. She has Str 20, Dex 18, Con 16. She wears mithril chainmail. Last night, as a test to see if the rules for TWF were broken, we had them spar against each other. The sickle wielder won by a margin of about 40 hit points. Six attacks per round versus 2, well, I can't say it was very surprising. Now sure, the Fighter is part rogue, and the ranger was in a barbarian rage, but they were pretty much of a mind that a high-strength dual-wielder could kick much more butt. I still held that TWF is weaker than other forms, and I actually want to reduce the penalties by 2 points (so you could dual wield shortswords with no penalty if you had the feat). Really, dual shortswords ain't much different from one greatsword, except for when you get energy-damage weapons. And then the game actually started, and the party ended up fighting a wizard. A wizard with 30 hit points, and AC 18. And stoneskin. Well, the ranger kept chasing him around the battlefield, getting in two attacks each round (I let you swing with both weapons in a charge), while the fighter stayed to deal with the wizard's bodyguards. Over five rounds of combat, the ranger managed to deal 15 damage to the guy. Then the Fighter charged over, flanked the guy, sneak attacked and power attacked, and hit for d12+2d6+22 damage. From now on, the ranger is going to focus on the mindless hordes. Let the guy with the huge :):):):)off sword deal with the big bads. [/QUOTE]
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Damage Reduction vs. Two Weapon Fighting
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