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General Tabletop Discussion
*Pathfinder & Starfinder
Damage Reduction vs. Two Weapon Fighting
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<blockquote data-quote="AeroDm" data-source="post: 1320340" data-attributes="member: 13650"><p>Wickett:</p><p>9 ftr (9 bab) 3 rog (2 bab) = 11 bab</p><p>Maybe part of the reason the two-hand character lost is because they only used 2 of their 3 attacks per round? Plus, a margin of 40 hp actually would prove that the styles are perfectly equal when you consider that your two characters have a 4 point con difference, and when the barbarian/ranger rages it becomes an 8 point con difference, leading towards 4 hp/level or 48 hit points. Equalizing the con scores would have equalized the battle.</p><p></p><p>On topic:</p><p>I haven't seen it play out in game, but on paper it looks impossible for twf to defeat DR, which is a really strong caveat against all of those 'armor as DR' systems floating around.</p><p></p><p>I was thinking that the fix could all be in power attack...</p><p>1) Two-handed fighters gain 1.5 per point reduction. This is in line with the strength bonus so it isn't a strange break from normality or anything.</p><p>2) Power Attack works with light weapons. I see no problem with this logically as I can imagine someone swinging a knife harder at the cost of accuracy.</p><p>3) Give TWF full benefit of power attack on each hand. If this is too strong, give them full on main and 1/2 on off-hand. Again, this would be in-line with the strength bonus.</p><p></p><p>On paper that looks like it would solve most problems. any experience of oversights?</p></blockquote><p></p>
[QUOTE="AeroDm, post: 1320340, member: 13650"] Wickett: 9 ftr (9 bab) 3 rog (2 bab) = 11 bab Maybe part of the reason the two-hand character lost is because they only used 2 of their 3 attacks per round? Plus, a margin of 40 hp actually would prove that the styles are perfectly equal when you consider that your two characters have a 4 point con difference, and when the barbarian/ranger rages it becomes an 8 point con difference, leading towards 4 hp/level or 48 hit points. Equalizing the con scores would have equalized the battle. On topic: I haven't seen it play out in game, but on paper it looks impossible for twf to defeat DR, which is a really strong caveat against all of those 'armor as DR' systems floating around. I was thinking that the fix could all be in power attack... 1) Two-handed fighters gain 1.5 per point reduction. This is in line with the strength bonus so it isn't a strange break from normality or anything. 2) Power Attack works with light weapons. I see no problem with this logically as I can imagine someone swinging a knife harder at the cost of accuracy. 3) Give TWF full benefit of power attack on each hand. If this is too strong, give them full on main and 1/2 on off-hand. Again, this would be in-line with the strength bonus. On paper that looks like it would solve most problems. any experience of oversights? [/QUOTE]
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Damage Reduction vs. Two Weapon Fighting
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