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Damage Reduction vs. Two Weapon Fighting
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<blockquote data-quote="ashockney" data-source="post: 1320920" data-attributes="member: 1363"><p>Ok, I think it's crystal clear at this point that we're generally agreed on a number of points. </p><p></p><p>1) There are stilll definite advantages built into all three weapon fighting styles. Part of making any of them work, involve some kind of investment in "complimentary" abilties.</p><p></p><p>2) Two weapon fighting seems to suffer a little from around 7th level to 14th level where Power Attack begins to shine, and DR begins to show up routinely in opponents. </p><p></p><p>The two weapon fighting advantage is when fighting against opponents without DR, particularly when accompanied by sneak attack, energy damage, divine favor, or favored enemy. The big deterrents include a -2/-2 penalty to attacks and a feat investment of up to four feats.</p><p></p><p>Here are some proposed fixes:</p><p></p><p>1) Allow power attack with light weapons. - issue: implications beyond two weapon fighting...not very realistic.</p><p>2) Remove the -2/-2 penalty to hit at some point. Issue- Is this enough?</p><p>3) Allow two wepaon fighters to use a second medium weapon in the off hand (would allow for power attack to overcome, slightly ramp up damage) - would this be enough, should this require additional investment?</p><p></p><p>I think where I'm at, I'm going to allow two and three to occur along with the investment of the 2nd and 3rd feats into two weapon fighting. Anyone come up with a cool third cool thing that TWF could get with their fourth attack?</p></blockquote><p></p>
[QUOTE="ashockney, post: 1320920, member: 1363"] Ok, I think it's crystal clear at this point that we're generally agreed on a number of points. 1) There are stilll definite advantages built into all three weapon fighting styles. Part of making any of them work, involve some kind of investment in "complimentary" abilties. 2) Two weapon fighting seems to suffer a little from around 7th level to 14th level where Power Attack begins to shine, and DR begins to show up routinely in opponents. The two weapon fighting advantage is when fighting against opponents without DR, particularly when accompanied by sneak attack, energy damage, divine favor, or favored enemy. The big deterrents include a -2/-2 penalty to attacks and a feat investment of up to four feats. Here are some proposed fixes: 1) Allow power attack with light weapons. - issue: implications beyond two weapon fighting...not very realistic. 2) Remove the -2/-2 penalty to hit at some point. Issue- Is this enough? 3) Allow two wepaon fighters to use a second medium weapon in the off hand (would allow for power attack to overcome, slightly ramp up damage) - would this be enough, should this require additional investment? I think where I'm at, I'm going to allow two and three to occur along with the investment of the 2nd and 3rd feats into two weapon fighting. Anyone come up with a cool third cool thing that TWF could get with their fourth attack? [/QUOTE]
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Damage Reduction vs. Two Weapon Fighting
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