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Damage Reduction vs. Two Weapon Fighting
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<blockquote data-quote="Ridley's Cohort" data-source="post: 1341571" data-attributes="member: 545"><p>Scion,</p><p></p><p>Qualitatively the big picture is:</p><p> THF: high offense, low defense</p><p> S&S: low offense, high defense</p><p> TWF: medium offense, medium defense</p><p></p><p>If you insist on comparing average damage between styles I think your approach is fundamentally wrongheaded. If what you really care about is big damage, you <em>should</em> be using THF. The real strength of TWF lies elsewhere. No offense intended, but until you acknowledge the peculiar strengths of TWF it will be difficult to believe you have thought this through carefully.</p><p></p><p>If you want to argue that TWF does not quite get the bang for the buck for each feat compared to other styles, I could see agreeing. As I said before, I think they get nickeled and dimed a bit -- putting TWF about 1 to 1 1/2 feats behind the power curve in the long wrong.</p><p></p><p>Consider the "entrance cost" of each style:</p><p> THF: Power Attack (1 feat)</p><p> S&S: none (0 feats)</p><p> TWF: Two-Weapon Fighting (1 feat)</p><p>Slap on a buckler and you have a very flexible style. Everything works so far.</p><p></p><p>The "problems" only arise when we start superoptimizing at progressively higher levels. Since optimization is a complex art, we should stop and ask: What are we trying to optimize for?</p><p></p><p>IMNSHO, "damage" is an inappropriate answer.</p><p></p><p>What is your answer?</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 1341571, member: 545"] Scion, Qualitatively the big picture is: THF: high offense, low defense S&S: low offense, high defense TWF: medium offense, medium defense If you insist on comparing average damage between styles I think your approach is fundamentally wrongheaded. If what you really care about is big damage, you [i]should[/i] be using THF. The real strength of TWF lies elsewhere. No offense intended, but until you acknowledge the peculiar strengths of TWF it will be difficult to believe you have thought this through carefully. If you want to argue that TWF does not quite get the bang for the buck for each feat compared to other styles, I could see agreeing. As I said before, I think they get nickeled and dimed a bit -- putting TWF about 1 to 1 1/2 feats behind the power curve in the long wrong. Consider the "entrance cost" of each style: THF: Power Attack (1 feat) S&S: none (0 feats) TWF: Two-Weapon Fighting (1 feat) Slap on a buckler and you have a very flexible style. Everything works so far. The "problems" only arise when we start superoptimizing at progressively higher levels. Since optimization is a complex art, we should stop and ask: What are we trying to optimize for? IMNSHO, "damage" is an inappropriate answer. What is your answer? [/QUOTE]
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Damage Reduction vs. Two Weapon Fighting
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