Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Damage Reduction vs. Two Weapon Fighting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 1342233" data-attributes="member: 3146"><p>As to the swallow whole question, I would still figure that the character is grappled but even if he isn't drawing a dagger means that he'll attack once--and it's pretty hard to do 20-25 points of damage in one attack with a dagger (especially since you can no longer benefit from power attack with light weapons). It's a lot easier to do that much damage in a full attack with a highly magical shortsword (or other light weapon for TWF) with which you're specialized.</p><p></p><p>As to Scion's contentions, it's significant to note that he's trying to have his THF both ways:</p><p>They have better attacks because they have more money sunk into their weapon.</p><p>AND they have better defense because they have more money free for armor (including an animated shield). I would think that my analysis above demonstrated that they can EITHER have a slightly better weapon OR have a good AC with the animated shield, but that the added cost of animating a shield precludes having BOTH superior attacks and a superior AC. If the THF character buys a good animated shield and the TWF character chooses to ignore the option of buying a shield, the TWF character will actually have better weaponry. (Oh, and incidentally, two +1 wounding shortswords cost a mere 36,620 gp so one shouldn't discount the benefit that TWF can draw from specific equipment at relatively low levels--and two spellstoring swords (16,620gp) would be potentially quite nasty as well (two Inflict Serious Wounds, Empowered Magic Missiles, or Searing Lights (esp nasty against vampires per combat)).</p><p></p><p>As to the rest, two weapon fighting is NOT a "Role Playing" choice unless taking Greater Weapon Specialization is also a role playing choice. Role playing choices are being heroic or cowardly, chaste or slutty, etc. Two Weapon Fighting or any other fighting style is a combat style choice. There's nothing particularly "flavorful" about fighting with two weapons (unless it's that 2e munchkin flavor you're going for)--at least no more than there is about any other weapon style.</p><p></p><p>My own take on the breakdown of combat styles, FWIW, is as follows:</p><p>THF: Very offensively focussed. Big damage but generally quite vulnerable.</p><p>S&S: Defensively focussed. Lower damage (although it can be reasonably high) but generally less vulnerable.</p><p>TWF: Flexible: Can be almost as offensively focussed as THF (and is potentially slightly more damaging if using a double weapon) or as defensively focussed as sword and shield (heck, it can be done with a sword and shield) and can switch between offensive and defensive focusses on a round by round basis.</p><p></p><p>And as to powerful reasons why TWF should take more than one feat. Two words: Sneak Attack.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1342233, member: 3146"] As to the swallow whole question, I would still figure that the character is grappled but even if he isn't drawing a dagger means that he'll attack once--and it's pretty hard to do 20-25 points of damage in one attack with a dagger (especially since you can no longer benefit from power attack with light weapons). It's a lot easier to do that much damage in a full attack with a highly magical shortsword (or other light weapon for TWF) with which you're specialized. As to Scion's contentions, it's significant to note that he's trying to have his THF both ways: They have better attacks because they have more money sunk into their weapon. AND they have better defense because they have more money free for armor (including an animated shield). I would think that my analysis above demonstrated that they can EITHER have a slightly better weapon OR have a good AC with the animated shield, but that the added cost of animating a shield precludes having BOTH superior attacks and a superior AC. If the THF character buys a good animated shield and the TWF character chooses to ignore the option of buying a shield, the TWF character will actually have better weaponry. (Oh, and incidentally, two +1 wounding shortswords cost a mere 36,620 gp so one shouldn't discount the benefit that TWF can draw from specific equipment at relatively low levels--and two spellstoring swords (16,620gp) would be potentially quite nasty as well (two Inflict Serious Wounds, Empowered Magic Missiles, or Searing Lights (esp nasty against vampires per combat)). As to the rest, two weapon fighting is NOT a "Role Playing" choice unless taking Greater Weapon Specialization is also a role playing choice. Role playing choices are being heroic or cowardly, chaste or slutty, etc. Two Weapon Fighting or any other fighting style is a combat style choice. There's nothing particularly "flavorful" about fighting with two weapons (unless it's that 2e munchkin flavor you're going for)--at least no more than there is about any other weapon style. My own take on the breakdown of combat styles, FWIW, is as follows: THF: Very offensively focussed. Big damage but generally quite vulnerable. S&S: Defensively focussed. Lower damage (although it can be reasonably high) but generally less vulnerable. TWF: Flexible: Can be almost as offensively focussed as THF (and is potentially slightly more damaging if using a double weapon) or as defensively focussed as sword and shield (heck, it can be done with a sword and shield) and can switch between offensive and defensive focusses on a round by round basis. And as to powerful reasons why TWF should take more than one feat. Two words: Sneak Attack. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Damage Reduction vs. Two Weapon Fighting
Top