Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Damage Spell Scaling
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Helldritch" data-source="post: 7830955" data-attributes="member: 6855114"><p>That is exactly what happened with magic missile. I bet that if Ice Knife would've existed at the time it would have been abused just as much. The willingness to abuse upgraded magic missile will be there rest assured. A sorcerer will abuse the Ice Knife as much as you can imagine. 4d6 aoe at 17th level might not be much but the spell does target only one target and can be twined. So we look at 8d6 or a mini fireball. How would you increment it? 4d10 to the initial target and 4d6 to the surrounding enemies or 1d10 and then 4d6 (my personal choice) or let the player decide where to apply is bonus damage (like 2d10 and 3d6 or any combination)? The spell brings two different types of damage (singular damage and AOE damage).</p><p></p><p>I have toyed with your idea at the start of 5ed (it's hard not to resist to boost wizards as they had been the power house of many editions) and we reverted relatively fast to the normal play style. And with all the new spells out there in the additional books boosting spells would always be on a case by case basis.</p><p></p><p>In addition, this solution puts the mage into quite a trap, at high level, the low level slots are there to protect himself from enemies entering melee range (or to avoid being shot by arrows). With the added damage, the temptation to use 1st and 2nd level spells becomes almost impossible to resist, leading the wizard in risking loosing high level slots to protect himself where a low level one would have done the job. This has the potential to remove a much needed high level spell slot for a future combat.</p><p></p><p>On the surface, it is a good idea. The more you dig it in, the more the flaws will show. All I can say is: "Try it and tell us if what happened in my campaign happened in yours too."</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7830955, member: 6855114"] That is exactly what happened with magic missile. I bet that if Ice Knife would've existed at the time it would have been abused just as much. The willingness to abuse upgraded magic missile will be there rest assured. A sorcerer will abuse the Ice Knife as much as you can imagine. 4d6 aoe at 17th level might not be much but the spell does target only one target and can be twined. So we look at 8d6 or a mini fireball. How would you increment it? 4d10 to the initial target and 4d6 to the surrounding enemies or 1d10 and then 4d6 (my personal choice) or let the player decide where to apply is bonus damage (like 2d10 and 3d6 or any combination)? The spell brings two different types of damage (singular damage and AOE damage). I have toyed with your idea at the start of 5ed (it's hard not to resist to boost wizards as they had been the power house of many editions) and we reverted relatively fast to the normal play style. And with all the new spells out there in the additional books boosting spells would always be on a case by case basis. In addition, this solution puts the mage into quite a trap, at high level, the low level slots are there to protect himself from enemies entering melee range (or to avoid being shot by arrows). With the added damage, the temptation to use 1st and 2nd level spells becomes almost impossible to resist, leading the wizard in risking loosing high level slots to protect himself where a low level one would have done the job. This has the potential to remove a much needed high level spell slot for a future combat. On the surface, it is a good idea. The more you dig it in, the more the flaws will show. All I can say is: "Try it and tell us if what happened in my campaign happened in yours too." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Damage Spell Scaling
Top