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General Tabletop Discussion
*Dungeons & Dragons
damage vulnerability mechanics?
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<blockquote data-quote="TheRustyOne" data-source="post: 6631805" data-attributes="member: 52492"><p>Basic rules page 75. PHB pg 197. </p><p></p><p>Some creatures and objects are exceedingly difficult or</p><p>unusually easy to hurt with certain types of damage.</p><p>If a creature or an object has resistance to a damage</p><p>type, damage of that type is halved against it. If a</p><p>creature or an object has vulnerability to a damage</p><p>type, damage of that type is doubled against it.</p><p>Resistance and then vulnerability are applied after</p><p>all other modifiers to damage. For example, a creature</p><p>has resistance to bludgeoning damage and is hit by an</p><p>attack that deals 25 bludgeoning damage. The creature</p><p>is also within a magical aura that reduces all damage by</p><p>5. The 25 damage is first reduced by 5 and then halved,</p><p>so the creature takes 10 damage.</p><p>Multiple instances of resistance or vulnerability that</p><p>affect the same damage type count as only one instance.</p><p>For example, if a creature has resistance to fire damage</p><p>as well as resistance to all nonmagical damage, the</p><p>damage of a nonmagical fire is reduced by half against</p><p>the creature, not reduced by three-quarters.</p></blockquote><p></p>
[QUOTE="TheRustyOne, post: 6631805, member: 52492"] Basic rules page 75. PHB pg 197. Some creatures and objects are exceedingly difficult or unusually easy to hurt with certain types of damage. If a creature or an object has resistance to a damage type, damage of that type is halved against it. If a creature or an object has vulnerability to a damage type, damage of that type is doubled against it. Resistance and then vulnerability are applied after all other modifiers to damage. For example, a creature has resistance to bludgeoning damage and is hit by an attack that deals 25 bludgeoning damage. The creature is also within a magical aura that reduces all damage by 5. The 25 damage is first reduced by 5 and then halved, so the creature takes 10 damage. Multiple instances of resistance or vulnerability that affect the same damage type count as only one instance. For example, if a creature has resistance to fire damage as well as resistance to all nonmagical damage, the damage of a nonmagical fire is reduced by half against the creature, not reduced by three-quarters. [/QUOTE]
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