Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Dan Rawson Named New Head Of D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMforPowergamers" data-source="post: 8794633" data-attributes="member: 67338"><p>sigh... right cause when you don't like something it's ONLY powergamers that used it... nothing I have brought up raised fighters above wizards and clerics by any meaningful amount.</p><p></p><p>cause you had to have them within 4 of each other and nothing above 18? Maybe you were just playing with house rules letting you have a 22 and 10 when you at best could by the rules have a 14 and 18 (I don't remember how it interacted with % str)</p><p></p><p>again cause you can't have more then a 4pt spread and nothing over 18. so that 14 dex could go up to a 16 (real good in those days) and lower the other half to 12... but thats it.</p><p></p><p>becuse you can't... that's like asking "why can't I just add my +2 from background right to the modfire instead of the score" in the new 1D&D play test Then your 16 is +5 instead of +3... it's the same argument, you can if the DM house rules it but your house rule isn't breaking the base game that says that +2 goes to the score making it a 18...</p><p></p><p>oh we loved that one too.... all the extra theif abilities were great. </p><p></p><p>We also had house rules where we played with some of it... but if your idea of "OMG it broke the game" is a 25% chance of detect magic 1/item but at will then we have VERY different ideas of broken</p><p></p><p>in 4e you could use an arcana check dc XX to detect if an item was magic and I loved that too</p><p></p><p>it was unbalanced only because YOU broke it.</p><p></p><p>sigh... it was part of 2e like it or not</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8794633, member: 67338"] sigh... right cause when you don't like something it's ONLY powergamers that used it... nothing I have brought up raised fighters above wizards and clerics by any meaningful amount. cause you had to have them within 4 of each other and nothing above 18? Maybe you were just playing with house rules letting you have a 22 and 10 when you at best could by the rules have a 14 and 18 (I don't remember how it interacted with % str) again cause you can't have more then a 4pt spread and nothing over 18. so that 14 dex could go up to a 16 (real good in those days) and lower the other half to 12... but thats it. becuse you can't... that's like asking "why can't I just add my +2 from background right to the modfire instead of the score" in the new 1D&D play test Then your 16 is +5 instead of +3... it's the same argument, you can if the DM house rules it but your house rule isn't breaking the base game that says that +2 goes to the score making it a 18... oh we loved that one too.... all the extra theif abilities were great. We also had house rules where we played with some of it... but if your idea of "OMG it broke the game" is a 25% chance of detect magic 1/item but at will then we have VERY different ideas of broken in 4e you could use an arcana check dc XX to detect if an item was magic and I loved that too it was unbalanced only because YOU broke it. sigh... it was part of 2e like it or not [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dan Rawson Named New Head Of D&D
Top