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Dancey resigns as GAMA Treasurer
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<blockquote data-quote="Nisarg" data-source="post: 1687089" data-attributes="member: 19893"><p>But you still haven't given any reason, aside from possibly a blanket hatred of either capitalism or successful people, as to why sales shouldn't be A factor? Why should it be almost aggresively excluded as you would wish?</p><p></p><p>Most other industries, real grown-up industries, consider sales to be a significant factor of a "successful" product, not some kind of boogeyman that kills creativity. Or are you basically saying that RPG players are a bunch of ignorant rednecks incapable of knowing what's good for them, and need to be "told" what's "quality" games from the tower of the cognoscenti?</p><p></p><p>Yes, obviously not every book that sells well is automatically the "best" in its field (though it almost certainly has good marketing strategy, which is probably something we should be considering too if this is an INDUSTRY award, and not just a "creative writing contest"). But if its not the best, it wouldn't win the award even if it is one of the nominees.</p><p></p><p>And you still haven't given me your idea of what "good" is. In terms of industry success, shouldn't part of "good" mean "liked by the gaming public" or at the very least "known by the gaming public"? Shouldn't it mean "playable and entertaining" rather than "something an english lit masters with a failed author complex thinks is "art""? Shouldn't part of good mean "has succeeded in generating ongoing sales, representative of interest and appreciation on part of the gaming public", rather than "has succeeded in getting its author on the Origins judging panel"?</p><p></p><p>Nisarg</p></blockquote><p></p>
[QUOTE="Nisarg, post: 1687089, member: 19893"] But you still haven't given any reason, aside from possibly a blanket hatred of either capitalism or successful people, as to why sales shouldn't be A factor? Why should it be almost aggresively excluded as you would wish? Most other industries, real grown-up industries, consider sales to be a significant factor of a "successful" product, not some kind of boogeyman that kills creativity. Or are you basically saying that RPG players are a bunch of ignorant rednecks incapable of knowing what's good for them, and need to be "told" what's "quality" games from the tower of the cognoscenti? Yes, obviously not every book that sells well is automatically the "best" in its field (though it almost certainly has good marketing strategy, which is probably something we should be considering too if this is an INDUSTRY award, and not just a "creative writing contest"). But if its not the best, it wouldn't win the award even if it is one of the nominees. And you still haven't given me your idea of what "good" is. In terms of industry success, shouldn't part of "good" mean "liked by the gaming public" or at the very least "known by the gaming public"? Shouldn't it mean "playable and entertaining" rather than "something an english lit masters with a failed author complex thinks is "art""? Shouldn't part of good mean "has succeeded in generating ongoing sales, representative of interest and appreciation on part of the gaming public", rather than "has succeeded in getting its author on the Origins judging panel"? Nisarg [/QUOTE]
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