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<blockquote data-quote="Umbran" data-source="post: 1688542" data-attributes="member: 177"><p>It can be so defined, yes. But it remains to be seen if that is a useful or desireable definition.</p><p></p><p>Perhaps the most influential event to ever hit the American financial scene was the Great Depression. Should we call it the best thing to ever happen to American finance?</p><p></p><p>In order to figure out what measures of quality ought to be used, we need to figure out what the purpose of the awards are. If the purpose of the awards is for gaming businesses to recognize success among their number - to pat some of themselves on the back for a job well done, to say to themselves, "this is a good example of gaming business" then influence becomes a reasonable thing to look for. All the factors that bear on influence - product quality, marketing savvy, and the like - bear on being good in the business overall. </p><p></p><p>If the purpose of the award is to provide consumers with a list of products they might want to buy, then influence really isn't an issue. The consumer is interested in value to himself. He cares about the quality of binding and printing and editing and layout. The consumer cares about interesting ideas, and smooth, flavorful mechanics, etc. All these things may impact the products influence, but so do many other things the consumer doesn't care about. How influential the product was is pretty far down the list of consumer interest, compared with the factors that directly impact his own use and enjoyment of the product.</p><p></p><p>So, if the award is about how good a company is doing in the business, then go ahead and use influence. But don't expect consumers to give a hoot about the awards. If the award is about actual quality of product delivered to the consumer, look at the factors the consumer cares about <em>directly</em>.</p></blockquote><p></p>
[QUOTE="Umbran, post: 1688542, member: 177"] It can be so defined, yes. But it remains to be seen if that is a useful or desireable definition. Perhaps the most influential event to ever hit the American financial scene was the Great Depression. Should we call it the best thing to ever happen to American finance? In order to figure out what measures of quality ought to be used, we need to figure out what the purpose of the awards are. If the purpose of the awards is for gaming businesses to recognize success among their number - to pat some of themselves on the back for a job well done, to say to themselves, "this is a good example of gaming business" then influence becomes a reasonable thing to look for. All the factors that bear on influence - product quality, marketing savvy, and the like - bear on being good in the business overall. If the purpose of the award is to provide consumers with a list of products they might want to buy, then influence really isn't an issue. The consumer is interested in value to himself. He cares about the quality of binding and printing and editing and layout. The consumer cares about interesting ideas, and smooth, flavorful mechanics, etc. All these things may impact the products influence, but so do many other things the consumer doesn't care about. How influential the product was is pretty far down the list of consumer interest, compared with the factors that directly impact his own use and enjoyment of the product. So, if the award is about how good a company is doing in the business, then go ahead and use influence. But don't expect consumers to give a hoot about the awards. If the award is about actual quality of product delivered to the consumer, look at the factors the consumer cares about [i]directly[/i]. [/QUOTE]
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