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General Tabletop Discussion
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Dancing Ability +4 Modifier???
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<blockquote data-quote="Vraille Darkfang" data-source="post: 1618604" data-attributes="member: 16989"><p>Actually the Market Price is VERY VERY IMPORTANT. You've paid the price whether you actually paid a wizard or not. The market price of an item directly ties in with the character wealth per level guide in the DMG. PC's are supposed to have X amount of stuff per level. It's a DM tool. The game has been designed around characters with Y abilities & X stuff being able to defeat monster Z (Z being CR is this case). While DM's don't use the guide exactly, its a good rule of thumb to see if a PC is balanced. If I want to bring this PC into another game & the DM asks how much stuff he's got & and say 300,000 and a 12th lvl character should only have 150,000 the DM gonna have questions. A Dancing Weapon make s up a good chunck of any character of any level's total GP list.</p><p></p><p>Actually Market Price is misleading. They could have called it anything, say wuzzlies. The rules would say a first level character should have 5 wuzzlies, a 20th level 10,000 wuzzlies. If a Dancing Weapon is worth 2,000 wuzzlies, then it oughta dang well rock! Dancing item don't.</p><p></p><p>In summation, an over-inflated magic item's price hurts a charcter by imposing an unfair hit against his/her salary cap. Likewise an underpriced item gives a character an edge over other PC's of a similar level.</p><p></p><p>Plus, we ain't got anybody in the town who could AFFORD to pay for a +6 weapon (+2 enchantment, +4 Dancing).</p><p></p><p>Vraille Darkfang</p></blockquote><p></p>
[QUOTE="Vraille Darkfang, post: 1618604, member: 16989"] Actually the Market Price is VERY VERY IMPORTANT. You've paid the price whether you actually paid a wizard or not. The market price of an item directly ties in with the character wealth per level guide in the DMG. PC's are supposed to have X amount of stuff per level. It's a DM tool. The game has been designed around characters with Y abilities & X stuff being able to defeat monster Z (Z being CR is this case). While DM's don't use the guide exactly, its a good rule of thumb to see if a PC is balanced. If I want to bring this PC into another game & the DM asks how much stuff he's got & and say 300,000 and a 12th lvl character should only have 150,000 the DM gonna have questions. A Dancing Weapon make s up a good chunck of any character of any level's total GP list. Actually Market Price is misleading. They could have called it anything, say wuzzlies. The rules would say a first level character should have 5 wuzzlies, a 20th level 10,000 wuzzlies. If a Dancing Weapon is worth 2,000 wuzzlies, then it oughta dang well rock! Dancing item don't. In summation, an over-inflated magic item's price hurts a charcter by imposing an unfair hit against his/her salary cap. Likewise an underpriced item gives a character an edge over other PC's of a similar level. Plus, we ain't got anybody in the town who could AFFORD to pay for a +6 weapon (+2 enchantment, +4 Dancing). Vraille Darkfang [/QUOTE]
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Dancing Ability +4 Modifier???
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