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Dark Alleys Are Still Safe?
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<blockquote data-quote="pawsplay" data-source="post: 4921572" data-attributes="member: 15538"><p>Are you prepared to rule how everything about everything works? How much bearing do these things have at the level of resolution we are looking at? How do they interact with other parts of the rules? </p><p></p><p>Naturally, I am familiar with shadows, a phenomen that produces relatively dim light. Does everything in a shadow benefit from concealment?</p><p></p><p>My point is, "This basically makes sense to me," is a fine standpoint to make many rulings, but "This is the rule, which comfortably interacts with the rest of the system" is another important design consideration. For instance, suppose you decided it was realistic for a coup de gras to reliably kill any human being. Ok, what about doing it under fire from arrows? What about an ogre? ... a giant? Is a Huge Titan subject to being automatically killed? So if you are having a problem with characters surviving deadly attacks while helpless, it is useful to devise a general mechanic, as the d20 rules and PF have done, that quantifies what is supposed to happen.</p><p></p><p>Since a rule already addresses concealment and sneak attack, I would like to find some way to work within that system. Hand-waving is okay, but in this situation not ideal, from my standpoint.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4921572, member: 15538"] Are you prepared to rule how everything about everything works? How much bearing do these things have at the level of resolution we are looking at? How do they interact with other parts of the rules? Naturally, I am familiar with shadows, a phenomen that produces relatively dim light. Does everything in a shadow benefit from concealment? My point is, "This basically makes sense to me," is a fine standpoint to make many rulings, but "This is the rule, which comfortably interacts with the rest of the system" is another important design consideration. For instance, suppose you decided it was realistic for a coup de gras to reliably kill any human being. Ok, what about doing it under fire from arrows? What about an ogre? ... a giant? Is a Huge Titan subject to being automatically killed? So if you are having a problem with characters surviving deadly attacks while helpless, it is useful to devise a general mechanic, as the d20 rules and PF have done, that quantifies what is supposed to happen. Since a rule already addresses concealment and sneak attack, I would like to find some way to work within that system. Hand-waving is okay, but in this situation not ideal, from my standpoint. [/QUOTE]
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