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Dark Days in Sion - Act 3: Scene 2
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<blockquote data-quote="Fangor the Fierce" data-source="post: 6968648" data-attributes="member: 17100"><p><strong>Svexyn</strong></p><p></p><p>Svexyn's cough didn't go unnoticed, as Wrenwil takes back the pipe with a grin. Shaking his head, he simply shrugs at the attempt to fool the nearby watchers. </p><p></p><p>Looking at their surroundings, Svexyn can only contemplate on which of the many stories he has would be best to relay to their captor. It was during these thoughts that something seems to have happened, as the old man warns him to hold.</p><p></p><p>As Wrenwil mentions not liking the thought of being peppered by their hosts, Svexyn quietly adds, <span style="color: #B22222">"Who says I can't get out? I still have a few tricks up sleeves... or what's left of them... Let's see if the elder is actually attacking him or not..."</span> He activates his draconic aura, ensuring that he is close enough to Ordechai to grant him a reprieve if needed. He then awaits the results, intent on seeing just what this elder has in store for them...</p><p></p><p>[sblock=Svexyn Init = 11] D20+3=11 for Initiative. Svexyn activates his Draconic Aura for granting a chance to see if the elder is attacking Ordechai or not. If it's a melee attack to harm Ordechai, then the aura will result in 2 points of acid damage to the elder. If not an attack, then nothing happens, at which time he alerts Wrenwil of the same.</p><p></p><p>Svexyn 34/45HP</p><p>Fort +6, Reflex +4, Will +4</p><p>Energy Shield Aura for granting his allies 2 acid damage against melee attacks, 30' aura[/sblock]</p></blockquote><p></p>
[QUOTE="Fangor the Fierce, post: 6968648, member: 17100"] [b]Svexyn[/b] Svexyn's cough didn't go unnoticed, as Wrenwil takes back the pipe with a grin. Shaking his head, he simply shrugs at the attempt to fool the nearby watchers. Looking at their surroundings, Svexyn can only contemplate on which of the many stories he has would be best to relay to their captor. It was during these thoughts that something seems to have happened, as the old man warns him to hold. As Wrenwil mentions not liking the thought of being peppered by their hosts, Svexyn quietly adds, [COLOR="#B22222"]"Who says I can't get out? I still have a few tricks up sleeves... or what's left of them... Let's see if the elder is actually attacking him or not..."[/COLOR] He activates his draconic aura, ensuring that he is close enough to Ordechai to grant him a reprieve if needed. He then awaits the results, intent on seeing just what this elder has in store for them... [sblock=Svexyn Init = 11] D20+3=11 for Initiative. Svexyn activates his Draconic Aura for granting a chance to see if the elder is attacking Ordechai or not. If it's a melee attack to harm Ordechai, then the aura will result in 2 points of acid damage to the elder. If not an attack, then nothing happens, at which time he alerts Wrenwil of the same. Svexyn 34/45HP Fort +6, Reflex +4, Will +4 Energy Shield Aura for granting his allies 2 acid damage against melee attacks, 30' aura[/sblock] [/QUOTE]
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