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Dark Deeds On White Mountain--Recruitment Thread--CLOSED
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<blockquote data-quote="Gray Shade" data-source="post: 2553313" data-attributes="member: 32340"><p>Krug:</p><p>[sblock]I've been going over Dentmus and he needs some tightening up. Here's what I've found. Please take time to correct the following before Tuesday morning. If you have any questions, please feel free to ask. If you don't think I did any things right, please let me know that, too.</p><p></p><p>1. Dentmus' BAB should be +1 (Adept and Expert level 1 are both 0, and Druid level 2 is +1). This means that your attacks with your sickle and dagger will also be +1, but your attack with Sling will be +3 (because of your high Dex.).</p><p></p><p>2. Your grapple should also be +1 (it’s equal to your BAB plus Str. Bonus-so actually, that’s good news).</p><p></p><p>3. Good news, your HP should be 31 (Max for level 1 Druid—8, plus 6 for level 2 Druid, plus 4 for Adept 1, plus 5 for Expert 1, plus 8 for Con bonus = 31).</p><p></p><p>4. Your Fort and Reflex saves are right, but your Will should be higher. The base for level 1 Adept is 2, and the base for level 1 Expert is also 2, and for 2nd level druid the base is 3, so your base Will save should be 7, plus your 2 for Wis, is a total of +9.</p><p></p><p>5. For clarity, please note that the “Class Skills” you list under Abilities are “Expert Class Skills”</p><p></p><p>6. Please send me spell descriptions for Naturewatch and Wood Wose (I don’t have access to the Complete Divine book).</p><p></p><p>7. Also for clarity: under 0-level Druid spells, you only have Naturewatch. Do you have this 4 times (since you get 4, 0-level spells a day)? Or did you not get around to picking the other 3? Either way, for clarity, either write Naturewatch 4 times, or choose the others.</p><p></p><p>8. You have <strong>one</strong> too many skill points used from your Expert class—you should have 9 and I count 10 on skills that are Expert Only. Also, you should have 4 levels of Local Knowledge (instead of 2). Otherwise your skills look good. Nature Sense gives you your +2 on Knowledge: Nature and Survival and your healing kit gives you the +2 on Heal, and you already got both of those, so very good.</p><p></p><p>9. Add the Druid language. Every Druid can speak and read and write “Druid” Also add Dwarven. Because your character is a "local" he's used to being around Dwarves and has picked up on their language over the years.</p><p></p><p>10. Your weight is off by one pound. Your total is 44 pounds of gear, not 43.</p><p></p><p>11. I added up your equipment costs and came out with 2332, so I think you’re actually over by a little, but I like you so don’t worry about it. Just leave the equipment as is, and keep the 18 gold you’ve got.</p><p></p><p>12. Please note somewhere after your skills that your Sleight of Hand suffers -3 because of your Medium encumbrance, and your Swim suffers -6.</p><p></p><p>13. And finally, note that you could bump up your shield from Light Wooden to Heavy Wooden for an extra 4 gold and 5 pounds (which you’re already knee-deep in Medium encumbrance so I don’t see how it would hurt, but your choice), and this would give you an additional 1 on your AC.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Gray Shade, post: 2553313, member: 32340"] Krug: [sblock]I've been going over Dentmus and he needs some tightening up. Here's what I've found. Please take time to correct the following before Tuesday morning. If you have any questions, please feel free to ask. If you don't think I did any things right, please let me know that, too. 1. Dentmus' BAB should be +1 (Adept and Expert level 1 are both 0, and Druid level 2 is +1). This means that your attacks with your sickle and dagger will also be +1, but your attack with Sling will be +3 (because of your high Dex.). 2. Your grapple should also be +1 (it’s equal to your BAB plus Str. Bonus-so actually, that’s good news). 3. Good news, your HP should be 31 (Max for level 1 Druid—8, plus 6 for level 2 Druid, plus 4 for Adept 1, plus 5 for Expert 1, plus 8 for Con bonus = 31). 4. Your Fort and Reflex saves are right, but your Will should be higher. The base for level 1 Adept is 2, and the base for level 1 Expert is also 2, and for 2nd level druid the base is 3, so your base Will save should be 7, plus your 2 for Wis, is a total of +9. 5. For clarity, please note that the “Class Skills” you list under Abilities are “Expert Class Skills” 6. Please send me spell descriptions for Naturewatch and Wood Wose (I don’t have access to the Complete Divine book). 7. Also for clarity: under 0-level Druid spells, you only have Naturewatch. Do you have this 4 times (since you get 4, 0-level spells a day)? Or did you not get around to picking the other 3? Either way, for clarity, either write Naturewatch 4 times, or choose the others. 8. You have [b]one[/b] too many skill points used from your Expert class—you should have 9 and I count 10 on skills that are Expert Only. Also, you should have 4 levels of Local Knowledge (instead of 2). Otherwise your skills look good. Nature Sense gives you your +2 on Knowledge: Nature and Survival and your healing kit gives you the +2 on Heal, and you already got both of those, so very good. 9. Add the Druid language. Every Druid can speak and read and write “Druid” Also add Dwarven. Because your character is a "local" he's used to being around Dwarves and has picked up on their language over the years. 10. Your weight is off by one pound. Your total is 44 pounds of gear, not 43. 11. I added up your equipment costs and came out with 2332, so I think you’re actually over by a little, but I like you so don’t worry about it. Just leave the equipment as is, and keep the 18 gold you’ve got. 12. Please note somewhere after your skills that your Sleight of Hand suffers -3 because of your Medium encumbrance, and your Swim suffers -6. 13. And finally, note that you could bump up your shield from Light Wooden to Heavy Wooden for an extra 4 gold and 5 pounds (which you’re already knee-deep in Medium encumbrance so I don’t see how it would hurt, but your choice), and this would give you an additional 1 on your AC. [/sblock] [/QUOTE]
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