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Dark Heresy FOR THE EMPEROR!!! OOC thread - always recruiting, give a shout
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<blockquote data-quote="DrZombie" data-source="post: 5715153" data-attributes="member: 15640"><p>@Hero & Walking Dad.</p><p>You roll percentile dice and you try to roll under a target number. the lower you roll, the better. The higher the target number the better. You add bonusses and penalties to your target number, not your roll.</p><p></p><p>Targets are based on your attributes. </p><p>Basic skills have a target number of half your stat.</p><p>Learned skills have a target number of your full stat.</p><p>You start the game with basic and learned skills, and use XP to buy more.</p><p>Talents allow you to bend the rules or give you bonusses on certain skills or against certain attacks.</p><p></p><p></p><p>To shoot at someone, roll under your ballistic skill +/- bonus. If you hit, you do damage. Damage location is based upon the reverse of your attack roll. Subtract armor and toughness from the attack. If you have leftover damage, their wounds are reduced. Wounds below zero kills minions, specials and players start to suffer from crit damage.</p><p>If you have the dodge skill you can spend a reaction to dodge an attack. You only have one reaction per round. If you are attacked in melee and you have a weapon you can parry by rolling under your weapon skill. This also costs a reaction.</p><p></p><p>That's it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Simple <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>[sblock=Kelly Kincaid]</p><p>Kelly Kinkade</p><p>Home world: Hive world</p><p>Hive World skills: Language (Hive Dialect), </p><p></p><p>Hive World Traits:</p><p></p><p>Accustomed to Crowds: Crowds are normal terrain and when running/charging through dense crowd take no penalty to Ag tests</p><p></p><p>Caves of Steel: Have tech-Use(int) as a basic skill</p><p></p><p>Hive Bound: take a -10 penalty to all survival(int) tests out of "proper hab" and -5 to all Int tests</p><p></p><p>Wary: +1 to Init tests</p><p></p><p>Wounds: 14</p><p></p><p>Fate Points: 2</p><p></p><p>Wealth: 25 Throne Gelt</p><p></p><p>Divination: "Thought Begets Heresy. Heresy Begets Retribution"</p><p></p><p>Characteristics:</p><p></p><p>Weapon Skill (WS) 40 (30 pts)</p><p>Ballistic Skill (BS) 35 (15 pts)</p><p>Strength (S) 41 (18 pts+3 Divination)</p><p>Toughness (T) 40 (30 pts+5 Simple Advance)</p><p>Agility (Ag) 38 (18 pts)</p><p>Intelligence (Int) 30 (5pts + 5 SA)</p><p>Perception (Per) 25 (5 pts)</p><p>Willpower (WP) 25 (5 pts)</p><p>Fellowship (Fel) 29 (4 pts)</p><p></p><p>Career Path: Arbitraitor </p><p></p><p>Skills: </p><p></p><p>Starting:</p><p></p><p>Speak Language (Low Gothic)(Int)</p><p>Literacy (Int)</p><p>Common Lore(Adeptus Arbites)(Int)</p><p>Common Lore(Imperium)(Int)</p><p>Advance:</p><p>Awareness (Per)</p><p>Tracking (int)</p><p>Tech Use (Int)</p><p>Security (ag)</p><p>Talents:</p><p></p><p>Starting:</p><p></p><p>Melee Weapon Training (Primative)</p><p>Basic Weapon Training (SP)</p><p>Quick Draw</p><p></p><p>Advance:</p><p></p><p>Sound Constitution </p><p></p><p>Starting Equipment:</p><p></p><p>Shotgun+Red Dot sight upgrade and 12 shells</p><p>Sword+Mono Upgrade</p><p>Mesh Vest</p><p>Uniform(Good Quality Clothing)</p><p>3 does of Stimm</p><p>Injector</p><p>Arbitrator ID</p><p></p><p>Build: Lanky</p><p>Age: Youth (20)</p><p>Skin: Fair</p><p>Hair: Black</p><p>Eyes: Orange </p><p>Sex: Female</p><p></p><p>Quirk: Bullet wound scar</p><p></p><p>Hive Class: Specialist</p><p></p><p>Starting Rank: Trooper</p><p></p><p>900 xp to spend:</p><p></p><p>Trooper</p><p>Awareness: 100 xp</p><p>Simple Toughness Advance +5 100</p><p>Sound Constitutionx2 200</p><p>Intelligence SA 100</p><p></p><p>Enforcer</p><p>Tracking 100 </p><p>Tech Use 200 </p><p>Security 100[/sblock]</p><p></p><p></p><p>[sblock=Brutis]</p><p> Brutus Drake. A.K.A. Fist</p><p></p><p>Home world: imperial world.</p><p></p><p>Imperial World Traits:</p><p>Blessed ignorance: your wise blindness imposes a -5penelty on forbidden lore (int) tests.</p><p>Hagiography: imperial worlders treat common lore(imperial creed) (int), common lore (imperium) (int), and common lore (war) (int) skills as basic skills.</p><p>Liturgical familiarity: imperial worlders treat literacy (int) and speak language (high gothic) (int) as basic skills.</p><p>Superior origins: increase your will power by +3</p><p></p><p>Characteristics:</p><p></p><p>Weapon Skill (WS) 20 world + 20 +5 SA = 45</p><p>Ballistic Skill (BS) 20 world + 20 +5SA = 45</p><p>Strength (S) 20 world + 15 (+5 for simple upgrade) = 40</p><p>Toughness (T) 20 world + 20 = 40</p><p>Agility (Ag) 20 world + 15 = 35</p><p>Intelligence (Int) 20 world + 10 = 30</p><p>Perception (Per) 20 world + 10 = 30</p><p>Willpower (WP) 20 world + 10 +3 home world= 33</p><p>Fellowship (Fel) 20 world + 0 = 20</p><p></p><p>Wounds: roll 3+ world 8+ 2 divination + 1 talent= 14</p><p></p><p>Fate Points: 2</p><p></p><p>Wealth: 71 Throne Gelt</p><p></p><p>Divination: "the only true fear is of dyeing with your duty undone." +2 wounds.</p><p></p><p></p><p>Career Path: guardsmen</p><p></p><p></p><p>skills:</p><p>Speak Language (Low Gothic)(Int)</p><p>drive ground vehicle (Ag) </p><p>Awareness (per)</p><p>Dodge (Ag)</p><p></p><p>talents:</p><p>basic weapons training (SP)</p><p>basic weapon training (las)</p><p>melee weapon training (Primitive)</p><p>pistol Training (Las)</p><p>Pistol training (SP) </p><p>True Grit</p><p></p><p>Equipment:</p><p>Explosive collar (still attached)</p><p>Tattered prison outfit. (common quality)</p><p>Unknown.</p><p></p><p>Build: well-built (1.93m/92Kg)</p><p>Age: stripling (26)</p><p>Skin: Tan</p><p>Hair: Grey</p><p>Eyes: Grey </p><p>Sex: Male</p><p></p><p>Quirk: barcode on forehead. (This shows he is a penal legionnaire) </p><p></p><p>Conscript</p><p>Strength simple upgrade 100</p><p>Awareness 100</p><p>Pistol training (SP) 100</p><p>Sound constitution 100</p><p>Weapon Skill SA 100</p><p></p><p>Guard</p><p>Ballistic skill SA 100</p><p>True Grit 200</p><p>Dodge 100 </p><p>[/sblock] </p><p></p><p>I'll start you guys up at the Arbites Fortress when you give me the go.</p><p>Btw, I'm reading <a href="http://www.blacklibrary.com/Warhammer-40000/Enforcer.html" target="_blank">Enforcer</a> right now. On the whole the WH40K fiction is actually quite decent to very good, and so far I'm enjoying it immensely.</p></blockquote><p></p>
[QUOTE="DrZombie, post: 5715153, member: 15640"] @Hero & Walking Dad. You roll percentile dice and you try to roll under a target number. the lower you roll, the better. The higher the target number the better. You add bonusses and penalties to your target number, not your roll. Targets are based on your attributes. Basic skills have a target number of half your stat. Learned skills have a target number of your full stat. You start the game with basic and learned skills, and use XP to buy more. Talents allow you to bend the rules or give you bonusses on certain skills or against certain attacks. To shoot at someone, roll under your ballistic skill +/- bonus. If you hit, you do damage. Damage location is based upon the reverse of your attack roll. Subtract armor and toughness from the attack. If you have leftover damage, their wounds are reduced. Wounds below zero kills minions, specials and players start to suffer from crit damage. If you have the dodge skill you can spend a reaction to dodge an attack. You only have one reaction per round. If you are attacked in melee and you have a weapon you can parry by rolling under your weapon skill. This also costs a reaction. That's it. :) Simple :) [sblock=Kelly Kincaid] Kelly Kinkade Home world: Hive world Hive World skills: Language (Hive Dialect), Hive World Traits: Accustomed to Crowds: Crowds are normal terrain and when running/charging through dense crowd take no penalty to Ag tests Caves of Steel: Have tech-Use(int) as a basic skill Hive Bound: take a -10 penalty to all survival(int) tests out of "proper hab" and -5 to all Int tests Wary: +1 to Init tests Wounds: 14 Fate Points: 2 Wealth: 25 Throne Gelt Divination: "Thought Begets Heresy. Heresy Begets Retribution" Characteristics: Weapon Skill (WS) 40 (30 pts) Ballistic Skill (BS) 35 (15 pts) Strength (S) 41 (18 pts+3 Divination) Toughness (T) 40 (30 pts+5 Simple Advance) Agility (Ag) 38 (18 pts) Intelligence (Int) 30 (5pts + 5 SA) Perception (Per) 25 (5 pts) Willpower (WP) 25 (5 pts) Fellowship (Fel) 29 (4 pts) Career Path: Arbitraitor Skills: Starting: Speak Language (Low Gothic)(Int) Literacy (Int) Common Lore(Adeptus Arbites)(Int) Common Lore(Imperium)(Int) Advance: Awareness (Per) Tracking (int) Tech Use (Int) Security (ag) Talents: Starting: Melee Weapon Training (Primative) Basic Weapon Training (SP) Quick Draw Advance: Sound Constitution Starting Equipment: Shotgun+Red Dot sight upgrade and 12 shells Sword+Mono Upgrade Mesh Vest Uniform(Good Quality Clothing) 3 does of Stimm Injector Arbitrator ID Build: Lanky Age: Youth (20) Skin: Fair Hair: Black Eyes: Orange Sex: Female Quirk: Bullet wound scar Hive Class: Specialist Starting Rank: Trooper 900 xp to spend: Trooper Awareness: 100 xp Simple Toughness Advance +5 100 Sound Constitutionx2 200 Intelligence SA 100 Enforcer Tracking 100 Tech Use 200 Security 100[/sblock] [sblock=Brutis] Brutus Drake. A.K.A. Fist Home world: imperial world. Imperial World Traits: Blessed ignorance: your wise blindness imposes a -5penelty on forbidden lore (int) tests. Hagiography: imperial worlders treat common lore(imperial creed) (int), common lore (imperium) (int), and common lore (war) (int) skills as basic skills. Liturgical familiarity: imperial worlders treat literacy (int) and speak language (high gothic) (int) as basic skills. Superior origins: increase your will power by +3 Characteristics: Weapon Skill (WS) 20 world + 20 +5 SA = 45 Ballistic Skill (BS) 20 world + 20 +5SA = 45 Strength (S) 20 world + 15 (+5 for simple upgrade) = 40 Toughness (T) 20 world + 20 = 40 Agility (Ag) 20 world + 15 = 35 Intelligence (Int) 20 world + 10 = 30 Perception (Per) 20 world + 10 = 30 Willpower (WP) 20 world + 10 +3 home world= 33 Fellowship (Fel) 20 world + 0 = 20 Wounds: roll 3+ world 8+ 2 divination + 1 talent= 14 Fate Points: 2 Wealth: 71 Throne Gelt Divination: "the only true fear is of dyeing with your duty undone." +2 wounds. Career Path: guardsmen skills: Speak Language (Low Gothic)(Int) drive ground vehicle (Ag) Awareness (per) Dodge (Ag) talents: basic weapons training (SP) basic weapon training (las) melee weapon training (Primitive) pistol Training (Las) Pistol training (SP) True Grit Equipment: Explosive collar (still attached) Tattered prison outfit. (common quality) Unknown. Build: well-built (1.93m/92Kg) Age: stripling (26) Skin: Tan Hair: Grey Eyes: Grey Sex: Male Quirk: barcode on forehead. (This shows he is a penal legionnaire) Conscript Strength simple upgrade 100 Awareness 100 Pistol training (SP) 100 Sound constitution 100 Weapon Skill SA 100 Guard Ballistic skill SA 100 True Grit 200 Dodge 100 [/sblock] I'll start you guys up at the Arbites Fortress when you give me the go. Btw, I'm reading [url=http://www.blacklibrary.com/Warhammer-40000/Enforcer.html]Enforcer[/url] right now. On the whole the WH40K fiction is actually quite decent to very good, and so far I'm enjoying it immensely. [/QUOTE]
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