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(Dark Heresy) Had a crazy idea for a Space Marine campaign.
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<blockquote data-quote="Imperialus" data-source="post: 4181747" data-attributes="member: 893"><p>Yeah that'll be a tough balancing act. After all a Marine without his bolter and power armour doesn't really 'feel' like a marine but at the same time I want the PC's to make use of what is available. One thought that was suggested to me on another board was to have the planet formerly have been used as a supply depot for another more established chapter. Think of how cool it would be for the PC's to break into that vault I mentioned in my previous post and find an ancient suit of Mk II Crusade pattern armour. Or a suit of Dark Angels Deathwing armour. Or a slumbering Blood Angels dreadnought. Would you even want to wake that thing up? What's it going to do after going thousands of years without anyone maintaining it? Is it still sane? Has the Blood Rage taken over? Will it help us? Or will it try to kill us on sight? </p><p></p><p>As far as weird weapons goes I was even planning on dusting off my copy of Rogue Trader and using stuff like the Jokarto Didgi-Weapons to add a bit of spice.</p><p></p><p></p><p></p><p>I wholeheartedly agree with this. I expect that a major part of a Marines training is going to focus on the maintenance and use of staple weapons like Laz Rifles even if he never expects to use them in combat. He needs to be in a position to train others in their use however, something like the US special forces teams in Vietnam teaching the mountain people (who's name I forget) how to fight the VC.</p><p></p><p>I'm developing the PC handout on the planet itself right now. I'll post it when I'm finished.</p></blockquote><p></p>
[QUOTE="Imperialus, post: 4181747, member: 893"] Yeah that'll be a tough balancing act. After all a Marine without his bolter and power armour doesn't really 'feel' like a marine but at the same time I want the PC's to make use of what is available. One thought that was suggested to me on another board was to have the planet formerly have been used as a supply depot for another more established chapter. Think of how cool it would be for the PC's to break into that vault I mentioned in my previous post and find an ancient suit of Mk II Crusade pattern armour. Or a suit of Dark Angels Deathwing armour. Or a slumbering Blood Angels dreadnought. Would you even want to wake that thing up? What's it going to do after going thousands of years without anyone maintaining it? Is it still sane? Has the Blood Rage taken over? Will it help us? Or will it try to kill us on sight? As far as weird weapons goes I was even planning on dusting off my copy of Rogue Trader and using stuff like the Jokarto Didgi-Weapons to add a bit of spice. I wholeheartedly agree with this. I expect that a major part of a Marines training is going to focus on the maintenance and use of staple weapons like Laz Rifles even if he never expects to use them in combat. He needs to be in a position to train others in their use however, something like the US special forces teams in Vietnam teaching the mountain people (who's name I forget) how to fight the VC. I'm developing the PC handout on the planet itself right now. I'll post it when I'm finished. [/QUOTE]
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(Dark Heresy) Had a crazy idea for a Space Marine campaign.
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