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Dark Heresy: running a campaign without money
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<blockquote data-quote="RenleyRenfield" data-source="post: 9640830" data-attributes="member: 7044197"><p>We have a new mechanic that works in any game and I can't recommend it enough = <strong>DEBT</strong></p><p></p><p>In any system where money is not tracked, but once in a while you want money or wealth to matter = make the players make a roll against gaining a Debt.</p><p>If they Crit = no debt, how generous!</p><p>if they succeed = they get a Debt, but its only 1 mission/easy to pay off</p><p>if they fail = its a honest to goodness burden of a Debt, and they will need to do a big job or obtain a narrative 'wealth item' to pay it off.</p><p>if they fumble = not only do you have a Debt, but they come looking for interest every so often to complicate your life, punch you up, etc etc....</p><p></p><p>........</p><p></p><p>This works so well!! As it FEELs more like money than tracking coins, and it gives the game more drama and danger to make enemies not ones who are able to kill you, but ones who can bury you in favors owed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="RenleyRenfield, post: 9640830, member: 7044197"] We have a new mechanic that works in any game and I can't recommend it enough = [B]DEBT[/B] In any system where money is not tracked, but once in a while you want money or wealth to matter = make the players make a roll against gaining a Debt. If they Crit = no debt, how generous! if they succeed = they get a Debt, but its only 1 mission/easy to pay off if they fail = its a honest to goodness burden of a Debt, and they will need to do a big job or obtain a narrative 'wealth item' to pay it off. if they fumble = not only do you have a Debt, but they come looking for interest every so often to complicate your life, punch you up, etc etc.... ........ This works so well!! As it FEELs more like money than tracking coins, and it gives the game more drama and danger to make enemies not ones who are able to kill you, but ones who can bury you in favors owed. :D [/QUOTE]
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Dark Heresy: running a campaign without money
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