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Dark*Matter write-in campaign (should I bother?)
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<blockquote data-quote="VorpalBunny" data-source="post: 1419697" data-attributes="member: 4772"><p>Amen, brother. It's kind of frustrating that a great setting like DM is relegated to a 60-page "mini-setting" that painted the setting in broad strokes, when the subtle nuances are what made D*M so cool. I hate to use these terms but D*M was more "fluff" than "crunch", which is why WotC won't do it. They seem to be more concerned with game mechanics that a excellently written setting.</p><p></p><p>And yeah, I own the original DMCS too, and I'd buy a word-for-word re-print with d20M stats without thinking twice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="VorpalBunny, post: 1419697, member: 4772"] Amen, brother. It's kind of frustrating that a great setting like DM is relegated to a 60-page "mini-setting" that painted the setting in broad strokes, when the subtle nuances are what made D*M so cool. I hate to use these terms but D*M was more "fluff" than "crunch", which is why WotC won't do it. They seem to be more concerned with game mechanics that a excellently written setting. And yeah, I own the original DMCS too, and I'd buy a word-for-word re-print with d20M stats without thinking twice. ;) [/QUOTE]
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