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<blockquote data-quote="Mach2.5" data-source="post: 1043861" data-attributes="member: 12834"><p>I do agree. Its a flaw in the domain concept. Personally, I house rule multiple domain access even in a more 'standard setting'', so to me, its no biggie. </p><p></p><p> </p><p></p><p>Heh, once again, I almost agree. Flamestrike though is a major balancing spell for standard clerics, one of the nicer damage based spells they have. Remove it from 1/7th the number of elemental priests on Athas, and you have a problem though. Besides, I rather like the idea of silt strike. Adds variety. Actually, I like that most spells are now 'elemental neutral' and can be adapted by a priest of any element. Less hinderances, more options, blah, blah, that whole 'options not restrictions' thing.</p><p></p><p></p><p></p><p>That's perfectly fine for writing a novel. Not playing a game where you need to think of balance and game continuity. If the templar blows outside the city states, either A: any PC templars will never leave the city state knowing their going to be fodder for a rampager; B: NPC templars outside the city state will still be a laughing stock villain; C: next to no players will even attempt to play a templar and few DMs will run templars as major villains because of that limitation which means that there's absolutely no need for a templar class at all.</p><p></p><p>Also, the 'should be weaker' thing is not really allowed. The team does have to follow the rules set down from above on that one, along with the precedences set by the core rules. Rangers are still fine in the city, paladins are balanced in the wilds, etc. Presedence: every class must be balanced against every other class. Of course, if this were a d20 conversion that would be different, but then a d20 conversion can't have flavor text either <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> </p><p></p><p>Enough people I guess were rather against the stay at home style druid. That particular druid is going to be covered by a PrC instead. You run into the same problem as you do with the templar. What person is going to play a class that is only balanced with other classes on a few miles of land. Its rather like playing a paladin who, when outside his church, becomes the equivalent of a warrior NPC class.</p></blockquote><p></p>
[QUOTE="Mach2.5, post: 1043861, member: 12834"] I do agree. Its a flaw in the domain concept. Personally, I house rule multiple domain access even in a more 'standard setting'', so to me, its no biggie. Heh, once again, I almost agree. Flamestrike though is a major balancing spell for standard clerics, one of the nicer damage based spells they have. Remove it from 1/7th the number of elemental priests on Athas, and you have a problem though. Besides, I rather like the idea of silt strike. Adds variety. Actually, I like that most spells are now 'elemental neutral' and can be adapted by a priest of any element. Less hinderances, more options, blah, blah, that whole 'options not restrictions' thing. That's perfectly fine for writing a novel. Not playing a game where you need to think of balance and game continuity. If the templar blows outside the city states, either A: any PC templars will never leave the city state knowing their going to be fodder for a rampager; B: NPC templars outside the city state will still be a laughing stock villain; C: next to no players will even attempt to play a templar and few DMs will run templars as major villains because of that limitation which means that there's absolutely no need for a templar class at all. Also, the 'should be weaker' thing is not really allowed. The team does have to follow the rules set down from above on that one, along with the precedences set by the core rules. Rangers are still fine in the city, paladins are balanced in the wilds, etc. Presedence: every class must be balanced against every other class. Of course, if this were a d20 conversion that would be different, but then a d20 conversion can't have flavor text either ;) Enough people I guess were rather against the stay at home style druid. That particular druid is going to be covered by a PrC instead. You run into the same problem as you do with the templar. What person is going to play a class that is only balanced with other classes on a few miles of land. Its rather like playing a paladin who, when outside his church, becomes the equivalent of a warrior NPC class. [/QUOTE]
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