Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Dark Sun 4e: Can it work?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 4476801" data-attributes="member: 2067"><p>Well, 4e is exception-based rules, so if the rule is "No Fey," the exception is, "Except for those rare sacred oases that Defilers have never touched."</p><p></p><p>I think the assumption should be that the PC's won't be coming across an oasis like that, and if they do, it should be an anomaly. No PC should be able to look at that and be jaded about it or familiar with it -- this is high weirdness. The feeling of grass beneath your feet shouldn't be a sensation that many have experienced before.</p><p></p><p>To help reinforce that, DS shouldn't have a real Feywild connection, not enough so that PC's are from it, not enough so that low-level monsters are from it. But note that I did point out that not all fey are inappropriate. Instead of the Fomorians being from the Feydark, they're from the Elemental Chaos. The tooth fairies aren't from some inscrutable magical Otherworld, they're a natural creature that has adapted Athas as a homeworld. Spirits of the land, sure, but these are <em>elemental</em> spirits of raw physical power, not ethereal dancing sugar-plum fairies. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Positive or negative, Athas is not a good place to be "between two worlds." The elves are specifically very xenophobic, and the blending of an elf and any other creature should be so rare as to be truly exotic. Again, no PC should expect to be that. With the archetype in general, DS is a place of very definitive strength, from my understanding. Someone who is in a state of being between things, with several small strengths rather than truly definitive power, is naturally selected against, to the point where they would become extinct. Or at least not encouraged as a race common enough to warrant an entry in the player's guide. </p><p></p><p>The perfect Dune Trader archetype, in my mind, is just an elf -- a swift runner who covers long distances and has, for one reason or another, lost the insular protection of the tribe. This establishes a community of "outcast elves" in the setting that the PC can belong to or liberate or otherwise work with. This makes an insular race more suited for PC's (because they actually do go out and encounter foreign things). </p><p></p><p>With the Fey and the Half-Elves and the like, it certainly isn't that you <em>can't</em> have them. It's that they're <em>generally inappropriate</em> (from my understanding). And they're also unnecessary. Thus, they don't need to be encouraged with an official page or so devoted to them. Devote a sentence to speculation in an "Importing New Races" section if they feel the need to address it at all. But I don't believe it needs to be addressed. The default question for someone wanting to be an Eladrin or a Half-Elf on Athas should be "Why?" It's like playing a happy-go-lucky tinker gnome in Ravenloft. You're missing the point. You should be encouraged to play something different. Don't try to fit the square peg in the round hole, just get a round peg.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4476801, member: 2067"] Well, 4e is exception-based rules, so if the rule is "No Fey," the exception is, "Except for those rare sacred oases that Defilers have never touched." I think the assumption should be that the PC's won't be coming across an oasis like that, and if they do, it should be an anomaly. No PC should be able to look at that and be jaded about it or familiar with it -- this is high weirdness. The feeling of grass beneath your feet shouldn't be a sensation that many have experienced before. To help reinforce that, DS shouldn't have a real Feywild connection, not enough so that PC's are from it, not enough so that low-level monsters are from it. But note that I did point out that not all fey are inappropriate. Instead of the Fomorians being from the Feydark, they're from the Elemental Chaos. The tooth fairies aren't from some inscrutable magical Otherworld, they're a natural creature that has adapted Athas as a homeworld. Spirits of the land, sure, but these are [I]elemental[/I] spirits of raw physical power, not ethereal dancing sugar-plum fairies. :) Positive or negative, Athas is not a good place to be "between two worlds." The elves are specifically very xenophobic, and the blending of an elf and any other creature should be so rare as to be truly exotic. Again, no PC should expect to be that. With the archetype in general, DS is a place of very definitive strength, from my understanding. Someone who is in a state of being between things, with several small strengths rather than truly definitive power, is naturally selected against, to the point where they would become extinct. Or at least not encouraged as a race common enough to warrant an entry in the player's guide. The perfect Dune Trader archetype, in my mind, is just an elf -- a swift runner who covers long distances and has, for one reason or another, lost the insular protection of the tribe. This establishes a community of "outcast elves" in the setting that the PC can belong to or liberate or otherwise work with. This makes an insular race more suited for PC's (because they actually do go out and encounter foreign things). With the Fey and the Half-Elves and the like, it certainly isn't that you [I]can't[/I] have them. It's that they're [I]generally inappropriate[/I] (from my understanding). And they're also unnecessary. Thus, they don't need to be encouraged with an official page or so devoted to them. Devote a sentence to speculation in an "Importing New Races" section if they feel the need to address it at all. But I don't believe it needs to be addressed. The default question for someone wanting to be an Eladrin or a Half-Elf on Athas should be "Why?" It's like playing a happy-go-lucky tinker gnome in Ravenloft. You're missing the point. You should be encouraged to play something different. Don't try to fit the square peg in the round hole, just get a round peg. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dark Sun 4e: Can it work?
Top