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Dark Sun 5E conversion - draft
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<blockquote data-quote="touc" data-source="post: 7555110" data-attributes="member: 19270"><p>Good point, probably better suited if someone wants to use an Alchemy tool kit. I drew this from an optional thri-kreen book, overkill. </p><p></p><p></p><p></p><p>Yeah, if I chop down the # of traits, this would look better. Missile dodge/deflection has been a thri-kreen attribute since the original AD&D days, but it appeared more a shout out to their overall dexterity (which wasn't tracked then) versus a supernatural monk-like ability. They've got a solid array of features to offset the inability to wear armor, gloves, hats, and boots. </p><p></p><p> Good question. In 2nd Edition, they were large, but they've gone through some size adjustments each edition. In the original 1982 boxed set stuff, they were Medium, 6'. In AD&D, they got bigger and were reworked to look more like a mantis, described as 7 feet tall and 11 feet long. In 3rd Edition, they went back to being more humanoid and shrank to man-sized. After that, they've stayed humanoid and along the way gotten chameleon powers. </p><p></p><p>In short, I liked the 2nd Edition mantis better because it looked more insect and less like a 4-armed man. But my art is off. Since they don't get reach, even as large, and don't have the mass to support (new) oversized weapons, large hopefully won't be an issue.</p><p></p><p></p><p></p><p>Good stuff. Yeah, missed the redundancy part. </p><p></p><p>Debated on large limbs but yeah, that's a huge advantage (I took it from the bugbear, which is an overpowered race if used alongside most other PHB races). Probably best to do away.</p><p></p><p>Agree on weapons. This bugged me but probably easier to let them used the versatile weapons 1-handed and keep it at that. For verisimilitude, half giants are (relatively) new to the world and unlikely there's a reason to craft weapons just for them when existing stuff works just fine. I envision clothing being comprised of a tailor taking two or three tunics meant for a man and stitching them together to fit the giant rather then their own clothing line.<em> I used the term "oversized" as a house rule; agreed the double die would be totally OP.</em></p><p><em></em></p></blockquote><p></p>
[QUOTE="touc, post: 7555110, member: 19270"] Good point, probably better suited if someone wants to use an Alchemy tool kit. I drew this from an optional thri-kreen book, overkill. Yeah, if I chop down the # of traits, this would look better. Missile dodge/deflection has been a thri-kreen attribute since the original AD&D days, but it appeared more a shout out to their overall dexterity (which wasn't tracked then) versus a supernatural monk-like ability. They've got a solid array of features to offset the inability to wear armor, gloves, hats, and boots. Good question. In 2nd Edition, they were large, but they've gone through some size adjustments each edition. In the original 1982 boxed set stuff, they were Medium, 6'. In AD&D, they got bigger and were reworked to look more like a mantis, described as 7 feet tall and 11 feet long. In 3rd Edition, they went back to being more humanoid and shrank to man-sized. After that, they've stayed humanoid and along the way gotten chameleon powers. In short, I liked the 2nd Edition mantis better because it looked more insect and less like a 4-armed man. But my art is off. Since they don't get reach, even as large, and don't have the mass to support (new) oversized weapons, large hopefully won't be an issue. Good stuff. Yeah, missed the redundancy part. Debated on large limbs but yeah, that's a huge advantage (I took it from the bugbear, which is an overpowered race if used alongside most other PHB races). Probably best to do away. Agree on weapons. This bugged me but probably easier to let them used the versatile weapons 1-handed and keep it at that. For verisimilitude, half giants are (relatively) new to the world and unlikely there's a reason to craft weapons just for them when existing stuff works just fine. I envision clothing being comprised of a tailor taking two or three tunics meant for a man and stitching them together to fit the giant rather then their own clothing line.[I] I used the term "oversized" as a house rule; agreed the double die would be totally OP. [/I] [/QUOTE]
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