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*Dungeons & Dragons
Dark Sun 5E conversion - draft
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<blockquote data-quote="cbwjm" data-source="post: 7557478" data-attributes="member: 6788732"><p>For sorcery couldn't some of the later forms of magic found in 2e be used to explain them? I remember that one of the kits had the sun mage who drew upon the sun for their magic. Another tapped into the cerulean storm which might fit the storm sorcerer quite well.</p><p></p><p>The warlock in 4e could have a pact with a sorcerer king. That might be a good way to include them.</p><p></p><p>Having said all this, I do feel like not every class (or every subclass) needs to be available in dark sun. I dont think it would matter if there were no charisma casters in a dark sun game, you'd probably still see some characters with a decent charisma score to help cover the social skills.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7557478, member: 6788732"] For sorcery couldn't some of the later forms of magic found in 2e be used to explain them? I remember that one of the kits had the sun mage who drew upon the sun for their magic. Another tapped into the cerulean storm which might fit the storm sorcerer quite well. The warlock in 4e could have a pact with a sorcerer king. That might be a good way to include them. Having said all this, I do feel like not every class (or every subclass) needs to be available in dark sun. I dont think it would matter if there were no charisma casters in a dark sun game, you'd probably still see some characters with a decent charisma score to help cover the social skills. [/QUOTE]
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Dark Sun 5E conversion - draft
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