Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Dark Sun as a Hopepunk Setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Baron Opal II" data-source="post: 9533253" data-attributes="member: 6794067"><p>Cool! This could work, and work well.</p><p></p><p>Humble observations-</p><p></p><p><em>Nephilim</em> instead of Sorcerer-Kings. This could be particularly appropriate if we think that the original sorcerer-kings were descendants of the cruel gods. This is what gave them an edge to throw down their ancestors, the actual divinities. Since they are not divine in of themselves, they are susceptible to mortal shenanigans. Once they have enough power to truly ascend then they will be beyond mortal reach.</p><p></p><p>I particularly like the idea that warlocks can / could be / are focused on making pacts with lost and broken powers. This is a situation where I would avoid the cleric, especially if part of the background is that the gods were cruel. However, I think having a warlock that bargains with the echos of Thor and Camazotz, for example, so that he can gain great strength, fly, see in the dark, and drop a thunderball every once in a while would be interesting. </p><p></p><p>I started thinking about how the Zevians have a different form of magic ("Astral", even) that focuses on stars, travel without movement, and other planar style abilities. They're trapped here like everyone else, but they can pull on and manipulate other planar energy to make interesting and unique mischief. A new monk (adept?) and perhaps paladin subclass(es) would be theme enhancing.</p><p></p><p>I can see the Marshal fitting well. Someone who is adept at leadership, so much so it is the focus of the class, would be a great hazard to the elite. Heralds are reskinned paladins?</p><p></p><p>Mutants abound, and the Unique let people play anything that doesn't quite fit. I like it.</p><p></p><p>Elementaari- hmm. I'm sure someone worked very hard workshopping the name.</p><p></p><p>Great pitch. This would be fun to work on.</p></blockquote><p></p>
[QUOTE="Baron Opal II, post: 9533253, member: 6794067"] Cool! This could work, and work well. Humble observations- [I]Nephilim[/I] instead of Sorcerer-Kings. This could be particularly appropriate if we think that the original sorcerer-kings were descendants of the cruel gods. This is what gave them an edge to throw down their ancestors, the actual divinities. Since they are not divine in of themselves, they are susceptible to mortal shenanigans. Once they have enough power to truly ascend then they will be beyond mortal reach. I particularly like the idea that warlocks can / could be / are focused on making pacts with lost and broken powers. This is a situation where I would avoid the cleric, especially if part of the background is that the gods were cruel. However, I think having a warlock that bargains with the echos of Thor and Camazotz, for example, so that he can gain great strength, fly, see in the dark, and drop a thunderball every once in a while would be interesting. I started thinking about how the Zevians have a different form of magic ("Astral", even) that focuses on stars, travel without movement, and other planar style abilities. They're trapped here like everyone else, but they can pull on and manipulate other planar energy to make interesting and unique mischief. A new monk (adept?) and perhaps paladin subclass(es) would be theme enhancing. I can see the Marshal fitting well. Someone who is adept at leadership, so much so it is the focus of the class, would be a great hazard to the elite. Heralds are reskinned paladins? Mutants abound, and the Unique let people play anything that doesn't quite fit. I like it. Elementaari- hmm. I'm sure someone worked very hard workshopping the name. Great pitch. This would be fun to work on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dark Sun as a Hopepunk Setting
Top