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Dark Sun character background help request
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<blockquote data-quote="darkbard" data-source="post: 6994245" data-attributes="member: 1282"><p>I think we'll have to agree to disagree on play styles. Our group has found that 4E really shines when the characters are fairly optimized mechanically. Using such characters and monsters from MM3 and later makes combats much more "swingy" and faster, with less grind. Besides, the MC Artificer only adds a trained skill (Arcana), a daily heal, and access to Paragon Paths. There's nothing particularly disruptive to the setting about that! See Scrivener's post above for a way to justify the concept within Dark Sun.</p><p></p><p></p><p></p><p>And yet Dark Sun halflings, just like Core 4E, have the option of a racial CHA boost. Surely, the writers took this into account for the setting, for there is no suggestion otherwise, hence my question about other roles for the race besides jungle cannibal. Your suggestions about Gulg are good ones.</p><p></p><p>Since the character has chosen Elven with the bonus language, we have been tossing around the idea of the character having some sort of experience or affiliation with an Elven Market in a city. Perhaps the character grew up as an urchin or messenger or something in this context. Would that make sense for the setting, and, if so, is there any material or idea that could support this and flesh it out some?</p><p></p><p>Furthermore, where might he have acquired the nascent sorcery he will develop over the course of the heroic tier of play?</p></blockquote><p></p>
[QUOTE="darkbard, post: 6994245, member: 1282"] I think we'll have to agree to disagree on play styles. Our group has found that 4E really shines when the characters are fairly optimized mechanically. Using such characters and monsters from MM3 and later makes combats much more "swingy" and faster, with less grind. Besides, the MC Artificer only adds a trained skill (Arcana), a daily heal, and access to Paragon Paths. There's nothing particularly disruptive to the setting about that! See Scrivener's post above for a way to justify the concept within Dark Sun. And yet Dark Sun halflings, just like Core 4E, have the option of a racial CHA boost. Surely, the writers took this into account for the setting, for there is no suggestion otherwise, hence my question about other roles for the race besides jungle cannibal. Your suggestions about Gulg are good ones. Since the character has chosen Elven with the bonus language, we have been tossing around the idea of the character having some sort of experience or affiliation with an Elven Market in a city. Perhaps the character grew up as an urchin or messenger or something in this context. Would that make sense for the setting, and, if so, is there any material or idea that could support this and flesh it out some? Furthermore, where might he have acquired the nascent sorcery he will develop over the course of the heroic tier of play? [/QUOTE]
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