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Dark Sun Creature Catelog
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<blockquote data-quote="Crothian" data-source="post: 5287503" data-attributes="member: 232"><p>Dark Sun Creature Catalog</p><p></p><p> Monsters books are a great addition to any game. I like to read about villains and the antagonists. How everything comes together in a world is a great way to understand the setting and appreciate the type of adventures that one is going to have there. The Dark Sun Creature Catalog gives us all of this and more. The majority of the book is monsters as one would expect. But there is also twenty pages of NPCs including the Sorcerer Kings and a few other key NPCs mentioned in the Setting book. Lastly there is encounter options that make it easy to bring in monsters from other sources and give them a good Dark Sun twist.</p><p></p><p> The book gives a nice variety of monsters for every level first through thirtieth. There are some like the Dragon and a few Sorcerer Kings that go beyond that as well. There are multiple creatures stats for each entry like is usual in 4e Monster manual and plenty of information about the creatures. Many are weird monsters that fit in perfectly with the original setting and it’s monster compendiums. This is no setting filled with goblins and orcs. Even dropping some of these in a normal no Dark Setting campaign could go a long way to making the PCs think twice and not know what they are up against. </p><p></p><p> The greatest monster in here is the Silt Horror. It is a tough level 12 solo Lurker but there is a very cool option of being able to treat its tentacles as creatures. They can be a Soldier, Skirmisher, or Brute making them something that can be encountered by themselves or along with the Silt Horror. It adds a nice bit of variety to a creature that can truly be scarey and deadly especially if played by an unforgiving DM. </p><p></p><p> I feel I need to talk about the Dragon of Tyr the most famous creature in the setting. It is a level 33 solo controller and frankly I would not have been unhappy to see it even more powerful. It could actually be seen as a force of nature that comes by kill a lot of people and then goes on its merry way. The lore on the creature is quite expansive and gives plenty of ways for it to be used at least off camera so that it can be part of a campaign without the need to TPK the party. </p><p></p><p> One great thing about the book is not in the book. The price point on it is just twenty dollars. That makes it cheap for a hardbound of this size and one I would hope most 4e and Dark Sun fans pick up because it is less expensive then it really should be.</p></blockquote><p></p>
[QUOTE="Crothian, post: 5287503, member: 232"] Dark Sun Creature Catalog Monsters books are a great addition to any game. I like to read about villains and the antagonists. How everything comes together in a world is a great way to understand the setting and appreciate the type of adventures that one is going to have there. The Dark Sun Creature Catalog gives us all of this and more. The majority of the book is monsters as one would expect. But there is also twenty pages of NPCs including the Sorcerer Kings and a few other key NPCs mentioned in the Setting book. Lastly there is encounter options that make it easy to bring in monsters from other sources and give them a good Dark Sun twist. The book gives a nice variety of monsters for every level first through thirtieth. There are some like the Dragon and a few Sorcerer Kings that go beyond that as well. There are multiple creatures stats for each entry like is usual in 4e Monster manual and plenty of information about the creatures. Many are weird monsters that fit in perfectly with the original setting and it’s monster compendiums. This is no setting filled with goblins and orcs. Even dropping some of these in a normal no Dark Setting campaign could go a long way to making the PCs think twice and not know what they are up against. The greatest monster in here is the Silt Horror. It is a tough level 12 solo Lurker but there is a very cool option of being able to treat its tentacles as creatures. They can be a Soldier, Skirmisher, or Brute making them something that can be encountered by themselves or along with the Silt Horror. It adds a nice bit of variety to a creature that can truly be scarey and deadly especially if played by an unforgiving DM. I feel I need to talk about the Dragon of Tyr the most famous creature in the setting. It is a level 33 solo controller and frankly I would not have been unhappy to see it even more powerful. It could actually be seen as a force of nature that comes by kill a lot of people and then goes on its merry way. The lore on the creature is quite expansive and gives plenty of ways for it to be used at least off camera so that it can be part of a campaign without the need to TPK the party. One great thing about the book is not in the book. The price point on it is just twenty dollars. That makes it cheap for a hardbound of this size and one I would hope most 4e and Dark Sun fans pick up because it is less expensive then it really should be. [/QUOTE]
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