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General Tabletop Discussion
*Dungeons & Dragons
Dark Sun doesn't actually need Psionics
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<blockquote data-quote="Todd Roybark" data-source="post: 8094616" data-attributes="member: 6920677"><p>That is an accurate description of Defiler magic, not how Preserver's worked magic.</p><p>Dark Sun was written in the 1990's, Preserver Magic was Ecologically sustainable, and indeed was themed to be trying to heal the planet. It was A Magic recycling program!</p><p></p><p>Magic was not ALL EVIL, rather arcane magic in Dark Sun is divided into Good Magic and Evil Magic.</p><p></p><p>Psionics was presented as the <em>Neutral</em> alignment option.</p><p></p><p>Dark Sun needs psionics, but it does not need 2e style psionics.</p><p></p><p>It needs a Psionic system that works. I love 2e Complete Psioncist, but in the small window of time that existed from when CP existed alone before Dark Sun got published, we crashed two separate campaigns testing out the rules... again <em>before</em> Dark Sun.</p><p></p><p>The longest running Dark Sun games didn't have Psioncists in them</p><p></p><p>Cantrips/Spell Slot balance is battle tested, so there is no need to change it.</p><p></p><p>Dark Sun God Kings are perfect Warlock Patrons.</p><p></p><p>Any Psioncist class is going to fill a 5e cleric role.</p><p></p><p>The setting will be great in 5e, if people accept that the setting expectations have to shift.</p><p></p><p>I personally could care less about Setting plot points from Books.</p><p>Novels dictating gameplay was the Low Point of D&D.</p><p></p><p>Publish the setting, and get out of the way and let the players play.</p><p></p><p>To me Dark Sun became a <em>bait and switch</em> retail scheme. It was advertised as a bleeding edge D&D setting, but quickly became an excuse to advertise plot points from the novels in the RPG product.</p><p></p><p>As a consumer I found that, <em>loathsome</em>.</p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 8094616, member: 6920677"] That is an accurate description of Defiler magic, not how Preserver's worked magic. Dark Sun was written in the 1990's, Preserver Magic was Ecologically sustainable, and indeed was themed to be trying to heal the planet. It was A Magic recycling program! Magic was not ALL EVIL, rather arcane magic in Dark Sun is divided into Good Magic and Evil Magic. Psionics was presented as the [I]Neutral[/I] alignment option. Dark Sun needs psionics, but it does not need 2e style psionics. It needs a Psionic system that works. I love 2e Complete Psioncist, but in the small window of time that existed from when CP existed alone before Dark Sun got published, we crashed two separate campaigns testing out the rules... again [I]before[/I] Dark Sun. The longest running Dark Sun games didn't have Psioncists in them Cantrips/Spell Slot balance is battle tested, so there is no need to change it. Dark Sun God Kings are perfect Warlock Patrons. Any Psioncist class is going to fill a 5e cleric role. The setting will be great in 5e, if people accept that the setting expectations have to shift. I personally could care less about Setting plot points from Books. Novels dictating gameplay was the Low Point of D&D. Publish the setting, and get out of the way and let the players play. To me Dark Sun became a [I]bait and switch[/I] retail scheme. It was advertised as a bleeding edge D&D setting, but quickly became an excuse to advertise plot points from the novels in the RPG product. As a consumer I found that, [I]loathsome[/I]. [/QUOTE]
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