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Dark Sun doesn't actually need Psionics
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<blockquote data-quote="Ovinomancer" data-source="post: 8095278" data-attributes="member: 16814"><p>So, in poking about the web, I learned a few things. First, RPG Pundit apparently asked the same question back in 2011. Not sure that's something I like, but it means it's not a new question. And, it led me to the second thing -- Pundit references, half-donkey-ly, an interview with the designers that Pundit recalls them not wanted to include psionics to begin with. So, I went digging for it, and found it, despite it being a bit challenging. Pundit, unsurprisingly, had it a bit wrong and here's the passage I think he was partially remembering:</p><p></p><p></p><p></p><p>The whole interview is very interesting, and you can find it here: <a href="http://arena.athas.org/t/interview-with-troy-denning/332">Interview with Troy Denning</a></p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8095278, member: 16814"] So, in poking about the web, I learned a few things. First, RPG Pundit apparently asked the same question back in 2011. Not sure that's something I like, but it means it's not a new question. And, it led me to the second thing -- Pundit references, half-donkey-ly, an interview with the designers that Pundit recalls them not wanted to include psionics to begin with. So, I went digging for it, and found it, despite it being a bit challenging. Pundit, unsurprisingly, had it a bit wrong and here's the passage I think he was partially remembering: The whole interview is very interesting, and you can find it here: [URL="http://arena.athas.org/t/interview-with-troy-denning/332"]Interview with Troy Denning[/URL] [/QUOTE]
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Dark Sun doesn't actually need Psionics
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