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Dark Sun in Dungeon #110
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<blockquote data-quote="Estlor" data-source="post: 1446726" data-attributes="member: 7261"><p>What I expect is this:</p><p></p><p>The Expanded Psionics Handbook, Darksun in Dragon, and Darksun in Dungeon will all interlock to some degree. What I mean by this is elements of Dark Sun, it's races, and the psionic culture will show up in the EPH. Then everything that is Dark Sun but can't be pasturized into "core" will be in Dragon and Dungeon.</p><p></p><p>Of course, what you should expect from Dragon is mechanics and nothing else. The tiny nubbins of flavor that show up in Dragon will be just to explain what a Defiler is, what a Preserver is, and so forth. Don't look for any info on nations, cultures, races, whatever that isn't mechanical in some aspect.</p><p></p><p>Dungeon ought to delve slightly more into the flavor of the setting, but again, don't expect much more than mechanics.</p><p></p><p>Reason being is this: Paizo is attempting to bring the mechanics of DS into 3.5e so gamers with old DS books can still use them, just referring to Dragon and Dungeon for mechanics. If you don't have old DS sourcebooks, don't expect to be able to play DS from those two issues alone.</p><p></p><p>Likewise, don't expect a "direct conversion" of mechanics. DS will be converted to 3.5e, not 3.5e to DS. That means some things will change to encorporate how the EPH handles things and so forth.</p><p></p><p>Bottom line - don't get your hopes up too high. It'll be passible for running the setting if you have an extensive DS library on your bookshelf, but it won't be the end-all be-all for newbies. This is Dragon and Dungeon we're talking about here, not a 400 page DSCS.</p></blockquote><p></p>
[QUOTE="Estlor, post: 1446726, member: 7261"] What I expect is this: The Expanded Psionics Handbook, Darksun in Dragon, and Darksun in Dungeon will all interlock to some degree. What I mean by this is elements of Dark Sun, it's races, and the psionic culture will show up in the EPH. Then everything that is Dark Sun but can't be pasturized into "core" will be in Dragon and Dungeon. Of course, what you should expect from Dragon is mechanics and nothing else. The tiny nubbins of flavor that show up in Dragon will be just to explain what a Defiler is, what a Preserver is, and so forth. Don't look for any info on nations, cultures, races, whatever that isn't mechanical in some aspect. Dungeon ought to delve slightly more into the flavor of the setting, but again, don't expect much more than mechanics. Reason being is this: Paizo is attempting to bring the mechanics of DS into 3.5e so gamers with old DS books can still use them, just referring to Dragon and Dungeon for mechanics. If you don't have old DS sourcebooks, don't expect to be able to play DS from those two issues alone. Likewise, don't expect a "direct conversion" of mechanics. DS will be converted to 3.5e, not 3.5e to DS. That means some things will change to encorporate how the EPH handles things and so forth. Bottom line - don't get your hopes up too high. It'll be passible for running the setting if you have an extensive DS library on your bookshelf, but it won't be the end-all be-all for newbies. This is Dragon and Dungeon we're talking about here, not a 400 page DSCS. [/QUOTE]
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Dark Sun in Dungeon #110
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